Heaven's Intern by atgaubatz

[raw]
made by atgaubatz for LD27 (COMPO)
You're an intern in Heaven's admissions department. Damn or save as you see fit... so long as you meet your quotas!

Made with Unity +NGUI and iTween.

Source code and PSDs: http://agaubatz.com/heavens-intern/heavens-intern.zip (does not include NGUI and iTween)

Ratings

Coolness 79% 2
Overall 3.34 289
Audio 1.58 909
Fun 3.05 451
Graphics 4.00 66
Humor 3.62 68
Innovation 3.34 295
Mood 3.05 323
Theme 3.38 342

Feedback

Falcon
26. Aug 2013 · 02:48 UTC
A very unique concept! Flashy graphics, I liked it a lot and it felt highly polished. My only complaint was the lack of audio.
raincole
26. Aug 2013 · 04:43 UTC
The visual effects are so great. I can't see the core target in this game though.
archaeometrician
26. Aug 2013 · 04:48 UTC
I would not be a very good intern ;) I got fired 7 times. Very interesting and funny !
pvwradtke
26. Aug 2013 · 04:51 UTC
Very different, and I have to agree, graphic wise the game hits the spot.
drilltail
26. Aug 2013 · 04:52 UTC
Great visuals.
Ghostik
26. Aug 2013 · 18:31 UTC
Pretty funny idea :D I just hope that it dont works like that in real :D
Supercannon
27. Aug 2013 · 02:18 UTC
Interesting concept and shiny graphics. Very good game for 48 hours
CuberToy
27. Aug 2013 · 02:24 UTC
Really gorgeous game and unique idea (and way to use the theme).
Daisuke909
27. Aug 2013 · 02:34 UTC
Very polished. Also, the core mechanic is really interesting. it would be better if there was some penalty for making poor choices, but it's still a lot of fun.
whiteravens
27. Aug 2013 · 02:47 UTC
Give the game a core mechanic and goal, and your graphics will find its light :)
Glockenspiel
27. Aug 2013 · 02:48 UTC
i cracked up when it said "had sex 6879 times"
fferro234
27. Aug 2013 · 03:09 UTC
Great game and a unique use of the theme. I loved how you got the number from every 12 seconds to 10 by telling him he gets 4 hours off, very unique way to solve that number difference!
aglushakov
27. Aug 2013 · 11:52 UTC
Graphics is very nice! Good job!
Hypnohustla
27. Aug 2013 · 17:45 UTC
This was a fun game. Feels good to send someone to damnation because of bad handwriting. Graphics were just great and overall it felt smooth and responsive. Great job :)
zatyka
28. Aug 2013 · 02:27 UTC
Beautiful entry. Some of the things in the game made me chuckle. I enjoyed it... very fun. I just wish there were more to the game.
Neo-Blue
28. Aug 2013 · 04:21 UTC
I really dig the art style. The information that you get about the souls is interesting and I found that I often failed because I was trying to be *sure* they weren't good / evil.
Diptoman
28. Aug 2013 · 06:11 UTC
Desperately needs a goal. But full marks on innovation and graphics! Overall, a really great entry!
UnixXNova
28. Aug 2013 · 13:01 UTC
Cool and interesting idea
Tainted_Code
28. Aug 2013 · 13:03 UTC
I liked it! The graphics are wow. Full stars!
Pinktreeleaf
28. Aug 2013 · 23:01 UTC
no victory condition i can see, but the rest of the game was fun. loved reading all the tidbits.
congrats on making a game by yourself in 48 hours
Amber
29. Aug 2013 · 09:18 UTC
Very nice looks, would definitely benefit from some angelic choirs in the background. I think unity does not realize some of us are still stuck in the stone ages without a widescreen monitor, though; I was not able to read all the tidbits about the souls because the game got cropped to fit my screen.
aschearer
29. Aug 2013 · 09:22 UTC
Very well polished. Hilarious when the spear shoots out from hell.
wintermute
29. Aug 2013 · 20:26 UTC
Very polished, and funny. Not very challenging, in the end, but very nicely made.
ratalaika
30. Aug 2013 · 17:09 UTC
good job
bisk8s
02. Sep 2013 · 16:49 UTC
Very well done. My only complaint was the lack of audio, too.