A_VOID by manofdoom
Based on a hybrid of a couple of old games I was making at one point. Glitchcore avoid-em-up/evasive bullet hell.
Escape from broken dimensions within 10 seconds, before reality starts to collapse.
Also flashing visuals so EPILEPSY WARNING etc.
EDIT: I've made a few adjustments to try and fix the crash bug. It should now play less sounds at once, particularly during the 'instability' period, and following death. You can also restart slightly sooner now, being able to confirm death quicker (to try and reduce the odd of conflicting sounds) and being able to skip the opening screen faster by hitting space before being prompted to do so.
Escape from broken dimensions within 10 seconds, before reality starts to collapse.
Also flashing visuals so EPILEPSY WARNING etc.
EDIT: I've made a few adjustments to try and fix the crash bug. It should now play less sounds at once, particularly during the 'instability' period, and following death. You can also restart slightly sooner now, being able to confirm death quicker (to try and reduce the odd of conflicting sounds) and being able to skip the opening screen faster by hitting space before being prompted to do so.
| Windows | https://dl.dropboxusercontent.com/u/37248274/a_voidLD48v01.exe |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=2402 |
Ratings
| Coolness | 28% | 1640 |
| Overall(Jam) | 3.00 | 341 |
| Fun(Jam) | 3.11 | 210 |
| Graphics(Jam) | 3.59 | 208 |
| Innovation(Jam) | 2.88 | 332 |
| Theme(Jam) | 2.61 | 495 |
I'm still not sure what all of the level tiles/walls did - there's so much stuff going on. I usually just bee-lined toward the exit.
Sound was minimal, but effective in this context.
You should be proud of this, especially of the art style.
The crash I believe is because I'm still using GameMaker7, which is fine on XP (my OS) but apparently has bugs related to multiple sounds playing at once for more modern PCs. I'm currently trying to figure out how I can fix this without any way of testing it.
But the glitchy gfx and the mood in this is brilliant!
It *does* have flashy graphics, and the sfx are fitting nicely. I tried to avoid entering the next area once, since I wanted to see what happens after these 10 secs ^_^