10 Second Zombies by Vawx
This is my first completed Jam entry and I am pretty excited about it.
WASD to move.
R to reload.
Left mouse button to fire.
Zombies are immune to damage when they are "leveling up"; you can tell by when they stop and scream / grow. Each zombie has a 10 second countdown between each level up.
Time lapse videos:
Day One: http://www.youtube.com/watch?v=1aahFQwu-Do
Day Two: http://www.youtube.com/watch?v=N5yI9pR66X4
Day Three: http://www.youtube.com/watch?v=1aCAp7gFrGQ
WASD to move.
R to reload.
Left mouse button to fire.
Zombies are immune to damage when they are "leveling up"; you can tell by when they stop and scream / grow. Each zombie has a 10 second countdown between each level up.
Time lapse videos:
Day One: http://www.youtube.com/watch?v=1aahFQwu-Do
Day Two: http://www.youtube.com/watch?v=N5yI9pR66X4
Day Three: http://www.youtube.com/watch?v=1aCAp7gFrGQ
Feedback
Jayjay
27. Aug 2013 · 02:13 UTC
Cool game, definitely a fun FPS =]
torvik88
27. Aug 2013 · 14:48 UTC
Nice work that you done a FPS, nice gun model. I also got some bugs like zombies were thirds part below the pavement.
Makio
30. Aug 2013 · 08:58 UTC
Hard to escape from zombies, it was a thrill :) I like the time lapse videos.
Jupiter_Hadley
03. Sep 2013 · 17:23 UTC
Really nice graphics, the sound was a *bit* loud for me. I featured it in my Ludum dare compilation video series, if you'd like to check it out :) http://www.youtube.com/watch?v=yp9ky-3J3J4
PaperBlurt
04. Sep 2013 · 12:03 UTC
Fun take on the theme, you kinda like have to kill the zombies right on the spot and fast!
lordjosephdeburg
15. Sep 2013 · 01:33 UTC
good LD FPS, zombies speed adds a lot of anxiety