Paper Maze by Dew

[raw]
made by Dew for LD27 (JAM)
Important information:

Only tested in google chrome!

If you want to run it from sources you'll need to run it from a webserver because getImageData() is a protected function.

Description:

Paper Maze is a 2D platform game where you are a paper plane and your job is to reach the end point, it has 36 playable levels with increasing dificulty.

Use Mouse to select levels and (w,a,s,d or arrow keys) to move the plane.

Note that random wind is generated every game start so movement may vary(check the background to see the wind direction).

Every level must be completed in less than 10 seconds (unless you use the checkpoints)

The first 6 levels are the tutorial which shows the important features of the game.

You can upload your highscore after completing a level (Use delete key to delete characters from name)

Team Members:

-Dew (Programming)
-Aoyuki (Art)

Made with:

-Raw html5 & javascript

You can download the playlist at http://papermaze.oqstats.net/songlist.txt

Ratings

Coolness 69% 3
Overall(Jam) 3.04 325
Audio(Jam) 2.84 288
Fun(Jam) 3.02 251
Graphics(Jam) 3.20 308
Humor(Jam) 2.95 152
Innovation(Jam) 2.67 412
Mood(Jam) 3.14 209
Theme(Jam) 3.36 176

Feedback

Raiyumi
27. Aug 2013 · 00:44 UTC
Nice.. although pretty random in regards to music. :)
The controls would be better if they were more precise.
Dracae
27. Aug 2013 · 00:44 UTC
Pretty nice, but the controls are iffy,
Feysoura
27. Aug 2013 · 01:00 UTC
Rated 5/5 on every category based on the fact that this game was made by a madman.
Meep
27. Aug 2013 · 01:04 UTC
Nice aesthetically pleasing game, but it was difficult to control at times. :( Nice work, though!
nikkesen
27. Aug 2013 · 01:08 UTC
Good game. Works well in Chrome . Nice that you took the time for a tutorial. Good level design, decent mechanics. Nice variety of music.

It crashes Firefox v. 23.0.1.
designatius
27. Aug 2013 · 01:08 UTC
It found it very difficult to handle, but it looks fine
🎤 Dew
27. Aug 2013 · 01:11 UTC
People complaining about the controls should know that there is random wind every time you play, this change the acceletarion patter of your plane :P
EggPlant <3
27. Aug 2013 · 01:12 UTC
Copyright lawyers are gonna have a field day with this haha. Still, nice little game, and super grats considering it was written in JS/HTML5 from scratch without any middleware. :)
[-BipolarDesign+]
27. Aug 2013 · 01:13 UTC
The music in the first tutorial level made me laugh out loud, well done. Well done.

The controls were iffy, and I couldn't get past He Man for some reason, but it was enjoyable :)
djbriandamage
27. Aug 2013 · 01:15 UTC
A challenging and totally addicting game. I can't believe how much content you made in such a short time. Brilliantly well done. Top marks for theme - my 10 seconds were spent differently on every level.

Death Star music + Pokeball = genius.
Fervir
27. Aug 2013 · 01:21 UTC
You spend a lot of the time fighting the controls.
Pretty neat though
john_conder9
27. Aug 2013 · 01:28 UTC
The random movement speed really ruined the game for me, especially when you combine that with the subpar controls - and some levels (like the one with the 5 or 6 slow things you have to just hold right arrow down on to get through) are impossible unless you get lucky with the wind factor. Other than that, it's a pretty simple game but that's offset by the amount of content, and it has a nice leaderboard system. (I'm Purebe, I WANTED ALL THE HIGH SCORES ... until the controls and randomness made me give up :P) Great job overall.
Qaterknan
27. Aug 2013 · 01:29 UTC
Nice, great idea with the music.
Hume
27. Aug 2013 · 01:34 UTC
The high score feature adds a lot. I like the art style.

Giving you any points for music would be putting your competitors at a disadvantage.
davidwparker
28. Aug 2013 · 05:56 UTC
Cool art style. The music was crazy indeed.

...that's a lot of code. One of the first ones I actually checked out- you think it was easier to use the canvas vs webgl?
Blue Steel
28. Aug 2013 · 12:04 UTC
Doesn't work for me on web .. firefox , gets up to the full bar of arrows then script error and goes no further
bitserum
28. Aug 2013 · 12:05 UTC
Indiana Jones level won 5 star humor award by itself. I really had fun on some challenges. Good game.
gmaker
28. Aug 2013 · 15:47 UTC
nice game! very hard to me!! =) good job!
wally2069
28. Aug 2013 · 15:47 UTC
The random wind direction and speed made the level less precise than desirable
sittaman
28. Aug 2013 · 16:08 UTC
Very funny and I liked most of the playlist. The random factor on the speed gives it a tricky feeling. Also thumbs up for the high-score table!
dekart
28. Aug 2013 · 18:09 UTC
Different music for each level made me laugh :)
tigerj
29. Aug 2013 · 03:29 UTC
really cool game. brought me back to crayon physics mashed up with a bunch of other speed intense games.

I really liked it and the music. games are art and yours is really beautiful.
nathanhoffer
29. Aug 2013 · 03:50 UTC
Very crazy music! I liked this type of challenge!!
proc
29. Aug 2013 · 23:28 UTC
Both good and bad. The random handling really brought out the masochist in me until I finished it. See, both good and bad.
proc
29. Aug 2013 · 23:32 UTC
Oh and I forgot to mention, the highscores are not truthful based on the fact that movement speed varies each try. A skilled player might not get the chance to compete on their go of the level because the game has handicapped them. Secondly, the end portals hit zones feel too small. Yes I'm nitpicking.
kirbytails7
03. Sep 2013 · 04:30 UTC
Not bad. The controls are kind of iffy, and the music is...hit and miss.
xrm0
14. Sep 2013 · 02:06 UTC
Crazy music! Love the game
Lokarunith
14. Sep 2013 · 22:34 UTC
Very nice! I like a lot this kind of challenge but I can't get past the Harlem Shake level. Great work but the levels shouldn't be locked so when someone gets stuck at a level he/she can play the other levels.