Orb by Monoquartz

[raw]
made by Monoquartz for LD27 (COMPO)
In this game, you need to drag the disks to power orbs with lasers.
You have 10 sec to complete each level. The are 17 levels with progressive difficulty. Have fun ;)

Ratings

Coolness 94% 2
Overall 2.88 738
Audio 2.58 542
Fun 2.54 863
Graphics 2.69 681
Humor 1.74 853
Innovation 2.90 597
Mood 2.60 650
Theme 2.88 806

Feedback

Mjiig
26. Aug 2013 · 12:38 UTC
Maybe it's just because I'm on linux or something, but I couldn't get anything to load. All the surrounding content appeared, but the game area just stayed white.
TheJackiMonster
26. Aug 2013 · 14:03 UTC
Good game, but it's really hard beacuse the time limit... :)
Calahagus
26. Aug 2013 · 14:03 UTC
It was really fun! I think the time limit could be more visible, just to make the game feel more time-pressured.
mitkus
26. Aug 2013 · 14:11 UTC
Nice idea! I really would have like more time on later levels tough, or some gameplay mechanic which gives more time.
matthias_zarzecki
26. Aug 2013 · 14:16 UTC
Lovely concept!

A bit surprised this hasn't been done before
laserbeam
26. Aug 2013 · 14:16 UTC
Scratch :) Ha, heard of this but never seen anything actually made in scratch, really cool!

Sadly though, it lags, and I'm saying this from a latest generation macbook pro, that's not very cool, especially since there's a time limit on each level, a lot of people will struggle with this.

About the game itself, sadly I can't give you too many points as I've seen this game several times before, and forcing a time limit actually just makes the game harder and slightly more frustrating, but good job nonetheless!
timtipgames
26. Aug 2013 · 15:15 UTC
The concept is nice but the time pressure makes me not want to proceed after a while because I always have to repeat all levels to get to the one I failed in (which I just don't want more than a few times). I had no technical issues playing the game :)
Xaychru04
26. Aug 2013 · 17:17 UTC
Great idea, but it doesn't fit really well with the theme as the time limit make it very frustrating...
tigerj
26. Aug 2013 · 18:10 UTC
really challenging. I like the concept
Xgor
26. Aug 2013 · 19:29 UTC
Nice game. Just make sure to add source to the file as it's not included right now
doonay21
26. Aug 2013 · 19:30 UTC
I love the concept! It is hard, and challenging but played it was fun :)
mtrc
26. Aug 2013 · 19:33 UTC
Great concept! This would be amazing on a touchscreen I think.
🎤 Monoquartz
26. Aug 2013 · 19:36 UTC
@Xgor in scatch source file are already include: you just need to click the button "See Inside"
Rabbits...
26. Aug 2013 · 19:36 UTC
I like the background music
Zerkruemler
26. Aug 2013 · 19:37 UTC
Hey I also programmed something with scratch with my daugther. This is very good for the limited capabilities of scratch!
I however don't like the time pressure for this more puzzle style game
🎤 Monoquartz
26. Aug 2013 · 20:14 UTC
Thanks all for your feedbacks (good or wrong) :)
stenol
27. Aug 2013 · 16:53 UTC
Good little game
Broxxar
27. Aug 2013 · 16:55 UTC
This is neat game, but I don't know that it compliments the theme. The time limit just made it too difficult as it went on.
iterative deepening
28. Aug 2013 · 00:20 UTC
Simple but nice.
recursor
28. Aug 2013 · 00:33 UTC
Unique puzzle concept. And you did it in scratch. Very cool.
antonijn
28. Aug 2013 · 19:14 UTC
Very cool puzzler for 48 hours! Good job! Was a bit tough, had to cheat out the timer for me to get to the end ;)
PaperBlurt
29. Aug 2013 · 14:54 UTC
nice, simple idea, but don't really get how to play.
RHY3756547
29. Aug 2013 · 15:09 UTC
Cool idea, but gets way to hard in the later levels since they take a while to figure out. Then it sends you back to the start. :( The graphics are fitting though and I appreciate your use of scratch ;)
ratalaika
29. Aug 2013 · 16:38 UTC
good job
Raiyumi
04. Sep 2013 · 04:28 UTC
Pretty cool, I liked the music too. But a visible time limit and restart button would be nice.
Colapsydo
05. Sep 2013 · 10:21 UTC
It is a great geometrical puzzle.
I found a bit hard to have to start form level one each time, because some last levels are a bit tough, a direct restart would have been a nice thing.
Also music is nice, did you choose to saturate it or is it a consequence of some post-process ?
🎤 Monoquartz
05. Sep 2013 · 18:50 UTC
@Colapsydo Yes I made the music with garageband with the basics loops and i have added the Chiptune Effect.