{"author_link":"\/author\/quasiperfect\/","author_name":"William Bundy","author_uid":"8500","comments":[{"author_name":"Roan Contreras","author_uid":"2043","time":"Aug 26, 2013 @ 12:16pm","epoch":1377519060,"text":"That was weird... Though some texts are funny xD\r<br\/>The sound from the last part was kinda loud. It was still okay ."},{"author_name":"Alink","author_uid":"11244","time":"Aug 26, 2013 @ 1:06pm","epoch":1377522060,"text":"Quite puzzling. The way the keys works was innovative."},{"author_name":"haxpor","author_uid":"647","time":"Aug 29, 2013 @ 12:03am","epoch":1377734280,"text":"Ha ha, I'm not sure whether I understand the game that much. I didn't pay attention to the much while I'm playing. But the music while you're reaching the end of 10 sec is pure creepy in some ways, I'm afraid for something might pop out, haha. Nice music, exciting gameplay!"},{"author_name":"Darien","author_uid":"7355","time":"Aug 29, 2013 @ 12:41pm","epoch":1377779760,"text":"Wow, that noise at the end of the game is... loud."},{"author_name":"canvapps","author_uid":"27447","time":"Sep 1, 2013 @ 10:18am","epoch":1378030380,"text":"a misterious one xD I'm not sure I really understood it, but it was fun :)\r<br\/>nice job!"},{"author_name":"alts","author_uid":"18267","time":"Sep 9, 2013 @ 6:41am","epoch":1378708560,"text":"I can't claim to know what I just did, or what happened. Unique approach, at least. I tried to not eat any cake, ended up accidentally eating a piece at the end because you have to hold a key to move to the next second, but that same key press can be registered later. Maybe require a key up between segments?"},{"author_name":"xhunterko","author_uid":"1960","time":"Sep 13, 2013 @ 10:10am","epoch":1379066700,"text":"Herm. Not much to say."}],"images":["ld27\/8500-a85c669086d96c64054eb295aecf2ecc.jpg","ld27\/8500-1475e78720a6c37cf28b6cee2f769599.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/a3n74ttzbgvzo78\/OneSliceTooManyLD27.swf","text":".swf (Download)"},{"url":"http:\/\/www.kongregate.com\/games\/WilliamBundy\/one-slice-too-many-ld27","text":".swf (Kongregate)"},{"url":"https:\/\/github.com\/WilliamBundy\/OneSliceTooManyLD27","text":"Source (github)"}],"metadata":{"g_key":"22936","g_author":"8500","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"22966","g_title":"One Slice Too Many","g_status":"UCHK1","g_place":"1126","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/8500-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/8500-shot1.PNG-eq-900-500.jpg"],"text":"A conversation held in the last ten seconds of humanity, interrupted by flashbacks to a simpler time.\r\n\r\nThe game itself should be self-explanatory.\r\n\r\nThere is more than one ending and more than one route. There are secrets which I have tried to make easier to discover than randomly pressing keys.\r\n\r\nAbout the story: don't ask. \r\n\r\n*Careful: Loud noises.*\r\n\r\nBetween 8-12 hours were spent writing, coding, and making sound effects for the game, in total.","title":"One Slice Too Many"}