{"author_link":"\/author\/pitzik4\/","author_name":"Pitzik4","author_uid":"8883","comments":[{"author_name":"BigBrother","author_uid":"64007","time":"Apr 19, 2016 @ 1:53am","epoch":1461030480,"text":"I really like the idea of it, and I understand it, don't worry. I think the way it's coded to work with all of the listed things is super innovative, and I really everything about it in general. The theme for this LD was pretty hard, so I'm not gonna judge you too hard on that (i gave 5 stars). Great job!\r<br\/>\r<br\/>-Henry"},{"author_name":"zwrawr","author_uid":"29226","time":"Apr 20, 2016 @ 12:59am","epoch":1461113640,"text":"Like the art , the gear spinning in the wrong direction looked very odd. I think this could be expanded into a very interesting puzzle game"},{"author_name":"Pit\u01b6ik4","author_uid":"8883","time":"Apr 20, 2016 @ 1:37am","epoch":1461115920,"text":"Thanks, but the gear isn't spinning in the wrong direction. It isn't rolling along the walls. It's just... spinning."},{"author_name":"Wahooney","author_uid":"7116","time":"Apr 20, 2016 @ 5:33am","epoch":1461130080,"text":"Interesting concept, not like anything I'd seen before. A bit more of a goal would be a good idea, but overall quire cool and strangely addictive."},{"author_name":"Crowbeak","author_uid":"16689","time":"Apr 20, 2016 @ 6:35am","epoch":1461133800,"text":"The shapes that make up the level, shifting... nice idea."},{"author_name":"BitDare","author_uid":"91893","time":"Apr 20, 2016 @ 11:17am","epoch":1461150720,"text":"Quite an interesting game. I like the idea."},{"author_name":"ployer","author_uid":"56657","time":"Apr 21, 2016 @ 4:41pm","epoch":1461256560,"text":"nice puzzle. wish there was more to visual markers to know whats going on. besides that well done"},{"author_name":"emanuelesan","author_uid":"90031","time":"Apr 23, 2016 @ 7:58am","epoch":1461397980,"text":"very nice idea! the only not very clear thing is how to win, but it was nice to fiddle around with the cog."},{"author_name":"Henry00","author_uid":"91176","time":"Apr 23, 2016 @ 12:30pm","epoch":1461414300,"text":"I like the blueprint style graphics."},{"author_name":"ZpeedTube","author_uid":"60200","time":"Apr 24, 2016 @ 5:49am","epoch":1461476640,"text":"Nice graphics and gameplay but I quite don't understand how the shapeshifting works. :3"},{"author_name":"OysterKLAN","author_uid":"21270","time":"Apr 24, 2016 @ 7:14am","epoch":1461481740,"text":"I like the idea of it and it looks pretty slick, but sometimes it is hard to see what is going on because it feels like there is a lot more happening outside the camera's field of view."},{"author_name":"fauche_j","author_uid":"46972","time":"Apr 24, 2016 @ 10:43am","epoch":1461494280,"text":"I really like the graphics, the game is kind of difficult to understand."},{"author_name":"tayl1r","author_uid":"5556","time":"Apr 24, 2016 @ 12:24pm","epoch":1461500340,"text":"Looks nice."},{"author_name":"marmpa","author_uid":"56456","time":"Apr 24, 2016 @ 1:27pm","epoch":1461504120,"text":"Wow the game is really cool. I loved how the gear worked. THough the screen was moving all the time."},{"author_name":"SHLFStudios","author_uid":"20984","time":"Apr 24, 2016 @ 7:55pm","epoch":1461527400,"text":"definitely nifty, even if it doesn't have a goal"},{"author_name":"CaptainPilot","author_uid":"41078","time":"Apr 24, 2016 @ 9:40pm","epoch":1461533700,"text":"I literally have no idea what's going on in this game. The cog just seems to be grinding the wall. Looks nice though."},{"author_name":"LandoSystems","author_uid":"18212","time":"Apr 28, 2016 @ 3:40am","epoch":1461814500,"text":"One of our top ideas was a shapeshifting board.  Glad to see someone implemented it!"},{"author_name":"tomlum","author_uid":"88336","time":"Apr 28, 2016 @ 6:42am","epoch":1461825420,"text":"Wonderful.  Really novel but satisfying, fluid, and intuitive controls, even (especially) when the world was moving all over the place.  A really fun exploration."},{"author_name":"syst3m_ERROR","author_uid":"88310","time":"Apr 28, 2016 @ 2:43pm","epoch":1461854280,"text":"Super innovative, and fun to play! Your game was super smooth as well, I was a little confused on what I was supposed to be doing, and how it fit the theme as well? But overall it was fun to play."},{"author_name":"mkghoster","author_uid":"92669","time":"May 1, 2016 @ 6:34pm","epoch":1462127340,"text":"Cool visuals!"},{"author_name":"Sir Magic","author_uid":"60076","time":"May 2, 2016 @ 8:42pm","epoch":1462221420,"text":"I couldn't figure out how to transform but I really liked the movement in this game."},{"author_name":"Anti","author_uid":"33991","time":"May 2, 2016 @ 9:20pm","epoch":1462223700,"text":"The graphics and art were really nice. It was an interesting concept but like you said yourself: Not much is going on. Still awesome work!"},{"author_name":"wboqm","author_uid":"83541","time":"May 4, 2016 @ 6:42am","epoch":1462343820,"text":"Nice mechanics. Would be great to see more game play."},{"author_name":"frondeus","author_uid":"41007","time":"May 4, 2016 @ 4:00pm","epoch":1462377300,"text":"I like these blueprints! But you said game doesn't really have goal - and it hurts."},{"author_name":"ermrk","author_uid":"52446","time":"May 6, 2016 @ 6:23pm","epoch":1462558680,"text":"I like blueprint style of graphic. I would add some text like &quot;Play!&quot; at the beginning. I think that the game was loading."}],"images":["ld35\/8883-328d2f5713cdbc5cac00605181ca2026.jpg"],"links":[{"url":"https:\/\/pitzik4.github.io\/games\/ld35\/","text":"Web (HTML5)"},{"url":"https:\/\/github.com\/Pitzik4\/ld35","text":"Source"}],"metadata":{"g_key":"2291","g_author":"8883","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2228","g_title":"Linear Motion","g_status":"UCHK1","g_place":"954","g_commentcount":"25","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/8883-shot0-1461026653.png-eq-900-500.jpg"],"text":"The playing field shapeshifts, just to be clear.\r\n\r\nControl the \"widget\" with mouse, keyboard, or touch; it'll work on PCs, tablets, mobile phones, whatever supports HTML5 canvas. And just to round off that convenient array of keywords, it's a Web game.\r\n\r\nI \"took it easy\" this time, didn't even start until about 30 hours in. I think I made something interesting, though; I've had some fun messing around with it. It probably looks like it originally had a pretty big scope, but this is actually about what I was thinking of when the idea first drifted into my head.\r\n\r\nIf you can't tell what's going on, that's because not much is going on at all. The game doesn't really have much of a goal, though you could try to turn all eight of the spinning squares grey by touching them. You could also see how long you can keep the playing field continuously in motion. Just use your imagination.","title":"Linear Motion"}