Gred & Reen by AlvaroH

[raw]
made by AlvaroH for LD27 (COMPO)
Little game made in a few hours.
You have to pick up the green guys when the ground is green, and the red ones when the ground is red.
It is addictive!! My record is 17200, how much score can you get??
EDITED: 19900 for Zccc ;-)

Ratings

Coolness 82% 2
Overall 2.98 643
Audio 2.67 495
Fun 3.28 282
Graphics 2.13 992
Humor 2.35 489
Innovation 2.63 811
Mood 2.47 759
Theme 3.16 578

Feedback

Falcon
26. Aug 2013 · 02:57 UTC
Fun game! :)
GrimGary
26. Aug 2013 · 05:47 UTC
It is addictive! Good little concept here!
valgriz
26. Aug 2013 · 07:01 UTC
This is a pretty good game!
Taffaz
26. Aug 2013 · 09:51 UTC
Cool concept.
hungyg
26. Aug 2013 · 09:54 UTC
High Score 10300. (Also I'm personally against useless trailing zeros in scores, but it's no big deal.) Also you should make it so that they can't spawn on your head after a color change... Other than that nice little game, music was a bit annoying after a while, but sound effects were fitting. Good job!
BenWhi
26. Aug 2013 · 14:00 UTC
Simple, yet fun + challenging. Would be cool touch to make the stage color blink green/red/green/red for an extra challenge!
Muznak
26. Aug 2013 · 14:07 UTC
Simple and fun.
Riley Hume
26. Aug 2013 · 14:27 UTC
Fun game, very simple though. Some varying mechanics could make this better.
epicSpeedTurtle
26. Aug 2013 · 14:27 UTC
Simple and fun idea, i love it! The only flaw i found was, as mentioned earlier, sometimes the little guys spawn right at your mouse, causing intadeath.
pythong
26. Aug 2013 · 14:38 UTC
no source :)? also, wow, this game must be a bithc if you're colorblind :D
aquilicoco
26. Aug 2013 · 14:42 UTC
Good game!!
Zccc
26. Aug 2013 · 14:47 UTC
You were right about being addictive and what a simple idea! Got 19920 after some tries.
🎤 AlvaroH
26. Aug 2013 · 14:51 UTC
Thanks for playing! Forgot to upload the source... That´s ok now. When colour changes you have 20/30 steps of invulnerability, but the best way is keep moving all time. Can anyone beat the record?
Linusson
27. Aug 2013 · 18:48 UTC
Nice idea and a really fun game. I wanted to get at least 10000 but died around 8000 almost every round. :D

Some ideas that hit me while playing:

A warning sound when you're about to run out of time would be nice.

Restart with the mouse button as you play with the mouse.

And maybe some bonus score for the time that's left when you finish a level.

Well done with this fun little addictive game. :)
sP0CkEr2
28. Aug 2013 · 05:14 UTC
one of my faves -- so simple and fun to play -- my score was 12,200
Typedeaf
28. Aug 2013 · 09:44 UTC
Hihi! This was a simple game, but because of it, it was soooo fun! So the simpleness was not a bad thing, it was only a good thing :) great job!
Xatulu
29. Aug 2013 · 05:54 UTC
Simple, fun, and could play for hours! :)
rpmoura
29. Aug 2013 · 17:02 UTC
This was fun!
ix
30. Aug 2013 · 18:07 UTC
8000 on my touchpad here. The density of guys is really perfectly tuned so that 10 seconds feels just right, cheers.
Vaalen
30. Aug 2013 · 18:09 UTC
5800! Really simple but really addictive ! Good job. :)
GarethIW
30. Aug 2013 · 20:29 UTC
Simple but fun!
zconnelly13
03. Sep 2013 · 18:51 UTC
oh my gosh, so cool! I really liked this game. It was very simple and very addictive. I feel like it being so simple there would have been more time for things like art and little tweaks to the scoring / making the gameplay just a little more interesting. One of my favorites. I'd love to play a polished version :) very well done.
Jellycakes
03. Sep 2013 · 18:54 UTC
Really fun! Pretty addictive despite being able to die easily. The red green mechanic wasn't entirely obvious at first but it really didn't take long for me to catch on. Really well put together nice job!
SbstnC
04. Sep 2013 · 16:23 UTC
Green and red... That makes it the less color blind friendly game ever. But joke aside it's fun, it's not that easy to switch all the time, without getting confused. Good work.
imef
15. Sep 2013 · 11:47 UTC
Simple but fun game.