I have no clue what this has to do with the theme. I didn't like the game too much. It was entirely luck based, and my first playthrough I didn't know what I was doing because the instructions faded away before I could read them. I still don't understand the difference between me hitting an enemy and an enemy hitting me.
You have ten steps - each step a second - so 10 seconds.
OK.
But what is the difference in "me hitting enemy" and "enemy hitting me"? ;-)
I just ran away ^^
I have lost patience during the transitions intro instructions. The fade ins is too slow. :(
I understand the theme somewhat: Select 10 actions, and execute each action every second. I like the concept, but it needs more work rather than having to kill/avoid enemies.
OK.
But what is the difference in "me hitting enemy" and "enemy hitting me"? ;-)
I just ran away ^^
I understand the theme somewhat: Select 10 actions, and execute each action every second. I like the concept, but it needs more work rather than having to kill/avoid enemies.
-ENDESGA