The Weapon Changer by shatley123

[raw]
made by shatley123 for LD27 (COMPO)
Hello everybody! This is my first ludum dare (well, technically i did the last one but never finished or submitted it do to technical complications). I've got a game here, were the primary goal is to stay alive against the relentless enemies, every 10 seconds your shooting method changes randomly, out of 12 possible methods. Every 10 seconds you will need to adapt your situation or die. Sometimes you'll be better off some times you'll be much worse off. I'm going for a simple art style. My game isn't the best, but the fun I had making it is what counts. If you play it please post your highest score! :D

The best experiences playing this game will be playing this on windows with a 1024 x 768. This is unity, so the windows version should also work for mac and Linux.

Feedback

panuo
26. Aug 2013 路 11:51 UTC
I found that te dominant strategy was just to run aroun a big circle and avoid the enemies while not paying any attention to the current weapon. if there was a indication of next weapon, it would added a strategig element to the game. Nice entry tough :)
Tegu
26. Aug 2013 路 20:53 UTC
Not an easy game! Only got to slightly over 500 score but often lost earlier. I tried that big circles strategy but it didn't work for me when there was a bunch of enemies. Directional weapons were good for taking those down though. Sometimes the firerate felt a bit slow when compared to the amount of opponents but I guess it's not that bad. Just try to survive to the next weapon change and hope for the best. :D Yea it doesn't always work. Anyhow, nice little entry. Would need some sounds though.
馃帳 shatley123
27. Aug 2013 路 01:20 UTC
Thanks you guys for playing! I had thought about displaying the next weapons but i don't really know what I would call them lol. There are 2 versions of the bullets that fire 1 direction, one with a slower fire rate, and one with a higher fire rate, I though about getting of the ones that fire really slow because they often are the things that screw you over, but i'm evil like that so I left them in XD ;D Thanks for playing again! I didn't know if there were going to be people that played nevertheless leave there experiences of the game in he comments :)
archaeometrician
01. Sep 2013 路 02:02 UTC
The circle spread was helpful :) Next weapon indication would surely help ! Cool game
Atridas
01. Sep 2013 路 11:33 UTC
Good time-killer.
ZeppelinCaptain
01. Sep 2013 路 11:52 UTC
This was actually more fun than I expected. I think making some of the weapons a bit more powerful, and showing the next weapon would improve the game!

High-five for first Ludum Dare!