Rabbits and spaceships ! by rianoto

[raw]
made by rianoto for LD27 (JAM)
A small game I made.

Every 10 seconds, the number of rabbits increases. But in your spaceship, they drink all your water reserve!

You have to get rid of rabbits.

In your spaceship, you have 4 destinations (these may be ice planets (+water), mining planets(+oil), agricultural planets(-rabbits) or developped planets(+crew));

Your crew can eat rabbits or burn them with oil.

Ratings

Coolness 35% 1500
Overall(Jam) 1.85 612
Fun(Jam) 1.56 604
Graphics(Jam) 1.32 614
Innovation(Jam) 2.92 319
Mood(Jam) 1.81 546
Theme(Jam) 1.96 581

Feedback

Drachlen
27. Aug 2013 路 00:12 UTC
Initially there's a lot going on here, but I played with it for a bit and started to figure it out. I did notice my rabbit value could go negative, so I think I had unlimited food? I think if you added some visuals, you could have something pretty neat.
immanuela
27. Aug 2013 路 00:17 UTC
I had a bit of trouble understanding what to do. I think it's a survival type game but not sure. Some instructions would surely help :)
馃帳 rianoto
27. Aug 2013 路 16:27 UTC
I added some instructions immanuela, sorry, I was very tired when I finish the game, so I decided to add them later.
Drachlen, I fixed the bug of the negatives rabbits.

Thanks to have play my game :)
Mago
28. Aug 2013 路 17:45 UTC
Interesting idea, as some mentioned above it would be nice to add some visuals and descriptions in game. Nevertheless it was interesting to experiment and figure how things works.
OkayHughes
28. Aug 2013 路 17:46 UTC
It was a little hard to figure out exactly how often you could eat or use oil. Once I got the rhythm figured out, though, the game became quite fun. For a small game it plays quite well. Good job. My only suggestion would be to add timers or indicators of how long it is until an action completes or can be done again. Good job.
BenWhi
29. Aug 2013 路 01:03 UTC
I won, but I'm really not sure why :D Anyway, congrats for writing all the JS yourself and not using an engine!
Nick Weihs
29. Aug 2013 路 09:13 UTC
I won, but I'm not really sure how. Seems like it would be an interesting balancing act game, but I couldn't quite figure it out.
panurge
30. Aug 2013 路 19:39 UTC
Nice idea but I second the suggestion of having indicators of some sort to show how long things are taking.
tigerj
31. Aug 2013 路 03:08 UTC
very unique entry. I like the premise and the style of your game. thanks.
hypp
07. Sep 2013 路 06:54 UTC
I didn't quite understand what to do?
Zap
07. Sep 2013 路 07:06 UTC
I also won without knowing what I was doing. I felt like I was just randomly clicking and everything I clicked on told me to wait.
It's a very cool premise though- reminds me of the spectacular game 'Candy box !', and could really be something with a bit more work and clarity of instructions.