90 Degrees by HD408
This is a very short non-arcade [hyper-]text game without sounds, sprites and much text so far, pretending to have some deep message in it; but I guess it doesn't. Somehow, I've ended up (a bit obsessively) making a HTML+JS engine from scratch for almost the whole time of LD, plus even the Jam time.
I'm rather weak with the JS, but I've had so much fun developing the engine that I just didn't have much actual game content to add in the end. So let's call this a nice weekend, and "90 Degrees" is the first game made for my brand new engine. Will definitely continue to work on it (the engine; the game is, really, finished).
Instruments used: ...hm... Opera 12 browser?
Note: You can get bonus time (or lose it) from certain elements. It's much of a random chance, though.
I'm rather weak with the JS, but I've had so much fun developing the engine that I just didn't have much actual game content to add in the end. So let's call this a nice weekend, and "90 Degrees" is the first game made for my brand new engine. Will definitely continue to work on it (the engine; the game is, really, finished).
Instruments used: ...hm... Opera 12 browser?
Note: You can get bonus time (or lose it) from certain elements. It's much of a random chance, though.
Ratings
| Coolness | 74% | 3 |
| Overall(Jam) | 2.57 | 516 |
| Audio(Jam) | 1.29 | 519 |
| Fun(Jam) | 2.07 | 567 |
| Graphics(Jam) | 1.71 | 599 |
| Humor(Jam) | 1.53 | 478 |
| Innovation(Jam) | 3.12 | 225 |
| Mood(Jam) | 2.74 | 351 |
| Theme(Jam) | 3.22 | 238 |
"Note: You can get bonus time. It's much of a random change, though."
love it!
The countdown also made me read a little more frantically. That was a nice moment.