King Craftsman by ravine

[raw]
made by ravine for LD27 (COMPO)
I added a Mac version using an older version of the JDK. If someone would let me know if it works or not. Thanks!

Web version takes a minute or two to load after picking "New Game".
If you give up on a recipe, you will no longer be able to attempt either of the recipes you selected. This may keep you from being able to complete the game.

Welcome to the Tournament of Craftsmen!

The king is hosting a tournament to find the fastest, and most daring craftsmen in the realm! Will you sit back and choose simple recipes you know you can make quickly, or will you try for the hardest and win more gold?

Each round you will pick two recipes: a first, and a second. The game consists of ten rounds, so in total you will have ten seconds. After you pick your two recipes, you will get a bonus if they are part of the same set. Next you will be allowed five seconds to view the first recipe. After the time is up, you will be given as much time you need to collect your thoughts. When you are ready to begin, let the judge know. You will have ten seconds to craft the item. Don't worry if you can't complete it in time, but you will receive a bonus if you do! You will then move on to repeat the same process for the second recipe you chose. Once both have been crafted, you will move on to the next round.
Try to pick recipes that look like they would go together, and receive a bonus. Each recipe's value is based on the number of material types it consists of, and the total number of materials. The more there are of each, the higher the worth!

Good Luck Craftsmen!

Ratings

Coolness 67% 3
Overall 3.05 562
Audio 2.36 654
Fun 2.68 766
Graphics 3.54 209
Humor 2.29 508
Innovation 3.11 450
Mood 2.76 528
Theme 3.27 467

Feedback

Bactopiad
26. Aug 2013 · 02:57 UTC
Great interpretation of the theme! Visuals were very polished, and the gameplay was solid. You could easily make a full mobile app out of this!
lustdante
26. Aug 2013 · 02:58 UTC
That was pretty compelling game with Minecraft style craft system. I do notice some performance issue in the beginning. Good luck!
Boodog
26. Aug 2013 · 02:59 UTC
It looked like a really fun game because the graphics are amazing, but it's a little bit boring. Good work on it though! Also, the audio was a little bit boring and repetitive.
Falcon
26. Aug 2013 · 03:16 UTC
A unique sort of memory game! I enjoyed it.
urth
27. Aug 2013 · 02:07 UTC
It was hard playing it with a touch pad. I should try it another time with a mouse.
Excellent game for a first LD.
reostra
27. Aug 2013 · 04:10 UTC
Didn't rate because I seemingly can't progress; I fill out the pattern and then the countdown reaches 0 and nothing happens.
🎤 ravine
27. Aug 2013 · 05:06 UTC
If you do not fill out the correct pattern, nothing will happen. The timer during the creation step is only for a bonus. Once you have put in the correct pattern, the next button will appear under the crafting area.
esayitch
27. Aug 2013 · 20:03 UTC
Graphics and sound fit it very well, and the game was kinda fun for the first few levels... nice variation on the theme by combining it with a memory game...

One of the more polished entries to be honest, so gets high rating from me :P

Good luck!
kristof
27. Aug 2013 · 20:05 UTC
Hm, the desktop version crashes after clicking "New Game". Im on Mac OS X.
Dioiminik
27. Aug 2013 · 20:24 UTC
Crashes on OSX 10.8.4 (I think my java version is too old, still got the standard apple distribution installed which is equal to version 1.6 I think)

Error log:

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
Caused by: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at com.ravine.ld27.screen.MenuScreen$1.touchUp(MenuScreen.java:63)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:57)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:329)
at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:297)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:209)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
🎤 ravine
27. Aug 2013 · 20:50 UTC
Thank you for posting the error log. I will look into it. For now you should just be able to use the web version.
Lidfrid
27. Aug 2013 · 22:17 UTC
at the beginning i don't what to do. it seemed like a difficult game. After two times i quite enjoy the memory-sort of gameplay. i think it could be explain better and faster in some other way! The graphic design is solid, cool
dancingflame
28. Aug 2013 · 03:32 UTC
Good game design and idea, but I feel its a bit hard, really challenging my working memory. I have a nice time playing this game though :)
h_double
28. Aug 2013 · 21:14 UTC
Great graphics and a neat theme. This has potential, I could see it working as a crafting minigame in an rpg. I don't think the "10 seconds" aspect of it works very well though, and it's not very playable with a touchpad.
Diventurer
29. Aug 2013 · 19:14 UTC
Neat little game, although it felt a bit boring. I noticed some performance issues as well.
rincewind_cz
30. Aug 2013 · 11:58 UTC
Played with touchpad, so I was little bit slow. It's very disappointing when previously wrong crafted recipe don't hide itself when I'm crafting new item.. Otherwise good job! :)
jomomomo
02. Sep 2013 · 00:41 UTC
Interesting memory type game. Will try again later. Really polished graphics!
hbocao
02. Sep 2013 · 01:19 UTC
Interesting take on the theme with beautiful art. Great entry!
char68
12. Sep 2013 · 18:40 UTC
Nice little mini-game. Really tough to click fast enough to complete everything in 10 seconds, especially with having to move the mouse to the bottom left to select new resources, but overall a fun experience.