I only need ten more seconds by anserran
"Time for the exam is over, and you only need ten more seconds to finish. The teacher goes to you, to take away your exam. Use your partners to distract her and get more time to get an A."
I used libgdx as render engine, and an A* Java implementation by Giuseppe Scrivano, to calculate trajectories for the teacher. The rest of the code is mine.
I used libgdx as render engine, and an A* Java implementation by Giuseppe Scrivano, to calculate trajectories for the teacher. The rest of the code is mine.
Ratings
| Coolness | 65% | 3 |
| Overall | 3.26 | 356 |
| Audio | 1.60 | 904 |
| Fun | 3.00 | 476 |
| Graphics | 3.05 | 455 |
| Humor | 3.44 | 91 |
| Innovation | 3.72 | 112 |
| Mood | 3.03 | 341 |
| Theme | 3.51 | 233 |
Otherwise good job!
Also I was curious because you used libgdx and see that you have a web version of it... running out of dropbox! Can I ask how did you make the export? As far as I know libgdx html5 export is made via GWT and the generated app needs to run on a servlet container, but if you have it on dropbop it has to be pure html/javascript.
The only requests the game makes to the server are to get assets, and those are merely http gets, and any server can handle that, even Dropbox.
libgdx is awesome. I coded and debugged all my game in desktop, and once was ready, I just made the GWT export and the game was 100% working in HTML5, without any change.