Invasion of the Cones by Xinchro

[raw]
made by Xinchro for LD27 (COMPO)
Uses the JMonkey 3 Engine

WASD moves your ball.
Q and E swaps between your 3 pets.
Left-click to attack, when in range.
Right-click to reset your pet to your location (They get stuck sometimes).
Your pet follows you.
Fire beats Nature, Nature beats Water, Water beats Fire.
Somewhat likewise Fire heals Fire, etc.
Each waves brings 0-10 enemies.
At the beginning of each wave (minus the initial one) your base gets 100 points.
When your base reaches 0 points, you lose.

(C takes a screenshot)

Feedback

CMahaff
27. Aug 2013 · 00:54 UTC
If only you had more time!
tombsar
27. Aug 2013 · 19:48 UTC
It's an interesting concept, but I found the controls really weird; I had trouble just keeping my sphere in sight of the camera, and the combat never seemed to do anything (despite lots of debug messages in the console).
archaeometrician
28. Aug 2013 · 11:29 UTC
The game seem interesting but its moving so fast. The concept is cool, you should continue to develop it and add more functionnality!
namrog84
29. Aug 2013 · 07:31 UTC
interesting concept, the audio got jammed or was annoying?

I think the game got jammed up somehow several times, hard to explain
Crowbeak
10. Sep 2013 · 08:40 UTC
The game crashed as soon as it opened with this error message: http://tinypic.com/r/rihyfp/5
X-0r
10. Sep 2013 · 09:55 UTC
Good concept! The debug(?) message area would have needed some background color or idk... white text on white screen isn't readable too well =/
Didn't get the "healing" part... Also, it would be nice to add some visual (or audible) feedback for attacking.