Catch them all! (In ten seconds) by Yaru
Yep, the graphics aren't good and it's a bit buggy... but it's better than nothing!
Touch all the enemies before the countdown reaches zero. The position of the enemies and the character changes randomly when you enter in a level.
WASD to move.
Touch all the enemies before the countdown reaches zero. The position of the enemies and the character changes randomly when you enter in a level.
WASD to move.
Ratings
| Coolness | 52% | 3 |
| Overall | 2.79 | 814 |
| Audio | 2.16 | 753 |
| Fun | 2.86 | 609 |
| Graphics | 2.14 | 979 |
| Humor | 1.95 | 742 |
| Innovation | 2.04 | 1109 |
| Mood | 2.45 | 781 |
| Theme | 3.39 | 328 |
btw what are those thing you need to kill ?
Interactive enemies, they can be what you want! Maybe they are evil aliens from a dimension where everything is a black rectangle, or harmless creatures and you're the evil thing. All is in your imagination!
(...yes, I need to learn how to draw. Urgently)
Also, a lot of thanks to everybody who is playing! :D
The only bug I saw was in 1 level where a handful of enemies powered off the screen.
This is cool
I literally couldn't stop playing for 10 minutes straight.
Nice work! :)
But well, leaving the bugs to the side, is a good game for kill time, hard and quick to play :).
It's cool how you basically inverted the usual premise of avoiding all the enemies. Also the balancing seemed pretty fair - despite the bugs (I once spawned in a wall and the enemy bahaviour was partly a little strange) and randomness of it all. After a few tries I kept collecting them all just in time. Well done!