When He Left by wine
There is a disaster in this place. Disease.
When you hear the call for help - find a sign and jump to the sky.
There will be a blue crystal - focus on it to destroy.
And one person life will be saved.
But do not leave the land unattended.
Even at ten seconds. This is enough to let the world perish.
But... you may be interested in what will happen.
WASD - fly to find who need a help
SPACE - up/down
MOUSE - hover your mouse on disease-crystal in the sky
(they appear somewhere above the help sign) to destroy it.
But if it's too late, it will self-destruct.
Have fun!
When you hear the call for help - find a sign and jump to the sky.
There will be a blue crystal - focus on it to destroy.
And one person life will be saved.
But do not leave the land unattended.
Even at ten seconds. This is enough to let the world perish.
But... you may be interested in what will happen.
WASD - fly to find who need a help
SPACE - up/down
MOUSE - hover your mouse on disease-crystal in the sky
(they appear somewhere above the help sign) to destroy it.
But if it's too late, it will self-destruct.
Have fun!
Ratings
| Coolness | 91% | 2 |
| Overall(Jam) | 3.25 | 227 |
| Audio(Jam) | 3.71 | 44 |
| Fun(Jam) | 2.33 | 506 |
| Graphics(Jam) | 4.56 | 20 |
| Humor(Jam) | 1.84 | 426 |
| Innovation(Jam) | 3.29 | 160 |
| Mood(Jam) | 3.94 | 29 |
| Theme(Jam) | 3.11 | 279 |
Also I have a problem with the controls not being aligned to the camera but a small detail :)
Very cool apocalypse effect.
I do not like the camera controls though. I don't know if you intended for them to be that way but I had a hard time navigating around and reaching the "disease-crystals" on time, especially since you have to hover over them for awhile before they are destroyed.
Still this is a game I would love to play more of if more development is done on it.
Great job!
but hard to find how i can save peaple
I think I might be responsible for setting off the apocalypse ... "
It's hard to save everyone, huh? ) Even if you are God
Thanks for the feedback! It means a lot to me.
So... yeah. Most of the time spent on the creation of visual and audio parts of the game. Atmosphere.
Therefore the game mechanics is very lame. Criticism is justified,
still have much to learn )
Game was a bit difficult to figure out, though. In fact I still have no idea what is going on.