Shieft by nicso

[raw]
made by nicso for LD35 (COMPO)
Move with arrows or awsd (zqsd for azerty users).
Display inventory with space.

Navigate trought a morphing level and collect maps.

Ratings

Coolness 100% 1
Overall 4.26 8
Audio 3.73 64
Fun 4.05 25
Graphics 4.21 42
Innovation 4.37 8
Mood 3.94 33
Theme 4.32 19

Feedback

siryakko
18. Apr 2016 · 09:21 UTC
Really nice graphics and Fun :D
jk5000
18. Apr 2016 · 09:52 UTC
Really great idea and concept. The music, the graphics and the gameplay is super great. Well done.
thomz12
18. Apr 2016 · 10:17 UTC
Fun idea, nicely executed. Love the pixel graphics. Music fits the game too. Well done!
zugende
18. Apr 2016 · 10:25 UTC
OMG, this is soo cool. I would like to play more levels! Sounds grahpics, nice sound, nice idea!
Przekop
18. Apr 2016 · 10:25 UTC
Everything is top notch. But i have one question: Why map 4 and 5 looks like a part of male anatomy;
Souperstrawer
18. Apr 2016 · 10:29 UTC
This is amazing. The idea is great and fun to play, game looks and sounds great. Please turn this into a full game.
Cerno_b
18. Apr 2016 · 10:32 UTC
Exceptionally done. I love the marriage between old-school pixel graphics and modern 3d dof-environments. The puzzles are really nicely done. One bug I need to mention: If you drop off the edge in the first room before picking up the map you get stuck in the main game without an inventory.
whilefun
18. Apr 2016 · 11:56 UTC
Wow! This game is great! Excellent job all around. I loved it. Very nice feel and mood and audio. Very unique take on the theme and great mechanic. Well done :)
Kiwiboi
18. Apr 2016 · 12:07 UTC
Yes! Love this! Very interesting puzzle game that obviously fits the theme perfectly and in an interesting way. I hope you continue working on this, other worlds, more levels, and you're good to go!
Well done! :)
hugheth
18. Apr 2016 · 12:39 UTC
So beautiful and yet so metric - a joy to play :)
Autovelop
18. Apr 2016 · 12:54 UTC
Wow that was pretty awesome. Great graphics, loved the puzzles but most of all I loved the concept. Really well done.
Marcellus
18. Apr 2016 · 13:42 UTC
Except the fact that you ask money to play your game, I played it until the end and had fun.

Puzzles are nice, a bit easy, but quite creative.

That's a good entry.
_beta
18. Apr 2016 · 14:45 UTC
I would buy this game dude
Hyoga-3D
18. Apr 2016 · 16:08 UTC
haha great minecraft looking game, the main char is gorgeus, good mechanics.
Hempuli
18. Apr 2016 · 17:55 UTC
Very nice take on the theme! I like the looks of it and the gameplay, while simple, is very satisfying. I'd love to explore a larger world structured this way.
bigbatardyt
18. Apr 2016 · 23:30 UTC
BEST GAME IVE PLAYED ON THIS LD35 !!! Love the graphics, the audio, the concept, please make more levels ^^
Trash_Empire
19. Apr 2016 · 01:14 UTC
I love the concept on this one. Very well implemented too. The audio was very well done as well. This concept could honestly work out for a full release. You should continue it!
TriSquare
19. Apr 2016 · 01:46 UTC
Fun game and nice graphics, I enjoyed playing this game keep it up :)
blockdroppers
19. Apr 2016 · 04:02 UTC
Great looking game! Fun too, left me wanting to play more :D

Would have been nice to have some better/faster way of selecting different maps.
zillix
19. Apr 2016 · 05:45 UTC
I absolutely loved this game!! the music and sound effects were great, the and and camera effects were awesome, and the gameplay was incredibly inspired and legitimately fun to play. I wanted to keep playing after I ran out of levels. fantastic work!
hildegarbage
19. Apr 2016 · 05:47 UTC
Well done, congratulations!
adamprack
19. Apr 2016 · 10:44 UTC
Really great idea! It was very well executed, the map-switching was nice (though I found a bug or two), I liked the music, and the visuals were nice overall. I wasn't a fan of the player art, but the rest was nice enough to make up for it. Great work.
Arvydas
19. Apr 2016 · 12:21 UTC
Great game and original idea, i want badly to see more levels, keep up the nice work :D
dvdfu
19. Apr 2016 · 15:12 UTC
Definitely my favourite entry so far! Looks incredible visually, and the level concept is very intuitive and fun. Great job!
jhell
19. Apr 2016 · 19:18 UTC
Great concept, solid execution, nice polish. Congratz.
Steven Miller
19. Apr 2016 · 23:17 UTC
Amazing game! Great use of the theme and very well designed puzzles.
pokipsy
20. Apr 2016 · 08:59 UTC
Awesome concept and level design. I want more levels !
You should definitely continue to work on it.
MrMordem
20. Apr 2016 · 09:03 UTC
Really cool, the concept felt quite innovative, the whole map shifting thing is a nice take, and the 2D / 3D together makes for some cool looking graphics music was simple but good.

Solid entry with quite some fun :)
Adipson
20. Apr 2016 · 11:49 UTC
superbe idée et très bonne ambiance générale ! bravo et vive les developeurs Français ! :)
Nice !
Togimaro
20. Apr 2016 · 19:55 UTC
Fantastic! Sublim arts and light effect. Great puzzle idea and very good level design!
monkeybit29
20. Apr 2016 · 20:16 UTC
Mother effer this is perhaps my favorite entry yet. Very original, first 5 stars i've given out, nice job!
David Cookie
20. Apr 2016 · 23:38 UTC
Really great idea! It was an ambitious one to make in 3 days but you perfectly managed it. It could really be the base for a complete released game imo! Congrats :p
Patomkin
21. Apr 2016 · 09:57 UTC
Wow. Simply, wow. This is amazing. A very refreshing entry and interesting take on the theme. Great job!
Alexandre Szybiak
23. Apr 2016 · 17:30 UTC
One of my favorite submission so far! The main idea is pretty cool and well implemented, thanks to the smart level design. I liked how it's very short and not too hard, perfect for a game jam! The blend of 3d graphics and 2d sprite is something I love generally and you did it well. Overall it's a great, well polished experience. On a critical side I would say it lacks a bit of soul and fun, little details and such, but given the time frame I know it's not an easy task. Great job !
Jupiter_Hadley
24. Apr 2016 · 15:38 UTC
Lovely game! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/Rc53wZClozM
chriiis88
24. Apr 2016 · 16:41 UTC
Great game. Audio and graphics are very fitting. I'd like to play more levels, if there will be any in the future.
tentacode
24. Apr 2016 · 17:04 UTC
Really cool game :) a bit easy to finish but could be a really great challenging mechanic on more level, great job (works good on the mac build by the way, I'm from the indiemag forum ;))
Ibzy
24. Apr 2016 · 18:07 UTC
Fantastic! Only shame is it was so short :(
Amazing concept and it all works so well - could easily become a hit with more levels.
10/10
icefallgames
25. Apr 2016 · 02:37 UTC
Great entry! Really nice atmosphere and music. Graphics were taxing on my PC though :P

I think it's a great concept, but can get bogged down in the number of available maps. I think if you take it further (and it's a good idea, so you should), maybe make the puzzles harder, but with less maps available at any one time?
Fabraz
26. Apr 2016 · 02:53 UTC
Ah, so the level shifts shapes, ey? Close enough! Fun platform puzzler and great use of lighting.
Gtron
26. Apr 2016 · 12:32 UTC
My only wish is that there were more levels to play through. The difficulty curve was incredibly well balanced for such a small number of levels though.
Kep
01. May 2016 · 12:57 UTC
Innovation 5/5!
Add a ton more maps, some more mechanics, and maybe even a plot, then get this on Steam. Best of luck.
ButtonMasherBros
02. May 2016 · 16:33 UTC
Pssst - you have been featured on today's LUDUM DARE TO BELIEVE! Check it out! - https://www.youtube.com/watch?v=X1o2MoDhZok
Docjekyll
03. May 2016 · 04:53 UTC
Great concept and level design.
Alphish
03. May 2016 · 13:37 UTC
Oooooh, that's really sweet, I like the mechanics you've put in place here. Collecting maps to switch between them in parallel is quite a neat puzzle idea, though with more and more maps it could get old rather quickly, eventually; that is, unless you e.g. made different chambers with different sets of maps, or something? Still, the idea itself is pretty cool, and the execution doesn't fall short, either!

If there's one suggestion I'd make, that'd be probably making the movement grid-aligned. There seems to be no additional worthwhile challenge by having the character move unsnapped. ^^'

Really cool entry, in terms of idea, execution and audiovisuals. ;)
neontropics
04. May 2016 · 08:53 UTC
Wow, this is super impressive! Great mechanics, very clear 2D representations of the maps and it really gets you thinking of how to get to new places. Very impressive graphics as well.

As it is a Compo entry - can you provide the source? It would be really fun to go in and learn how this is put together!
LeReveur
08. May 2016 · 13:36 UTC
Really clever puzzle concept, I like it ! This idea would deserve a more complete version ! Very well done ! :)
retrogradeorbit
09. May 2016 · 11:12 UTC
Great game but where's the source?