10 Second Planet Destroyer by Latency
Controls: Mouse
Saved out as an HTML5 game, if you have a modern browser it should work, let me know what you think :)
Goal is to do as much damage to the planets as possible with your setup within 10 seconds. Enjoy!
Also click to use missiles in the battle, not sure if I made that clear or not.
I used Construct 2 for the game, Photoshop for the graphics, BFXR.net for the sound effects, and inudge.net with virtual audio cable and audacity for the audio.
Edit: I'm as done as my motivation can take me, didn't get a chance to add in a tutorial or info screen like I wanted but I think I squashed most of my bugs, there might be 1 or 2 left that I just cant find. unfortunately I'm not an artist so I didnt waste any more time on art either. Hopfully you enjoy the game. :)
*Start Edit Post-Submit*
I'm glad most of you like it, Totally know I need to add in a tutorial screen or something, might do a quick one up and put in a post-compo build in the links above.
I was also thinking of taking this idea and fully fleshing it out, if your interested in that let me know by signing up to my mailing list, I won't use it for anything but the announcement of the post-compo build, but I want to do it all proper and in a different engine so it might take some time.
Heres the link: http://eepurl.com/EjxdP
*End Edit*
Saved out as an HTML5 game, if you have a modern browser it should work, let me know what you think :)
Goal is to do as much damage to the planets as possible with your setup within 10 seconds. Enjoy!
Also click to use missiles in the battle, not sure if I made that clear or not.
I used Construct 2 for the game, Photoshop for the graphics, BFXR.net for the sound effects, and inudge.net with virtual audio cable and audacity for the audio.
Edit: I'm as done as my motivation can take me, didn't get a chance to add in a tutorial or info screen like I wanted but I think I squashed most of my bugs, there might be 1 or 2 left that I just cant find. unfortunately I'm not an artist so I didnt waste any more time on art either. Hopfully you enjoy the game. :)
*Start Edit Post-Submit*
I'm glad most of you like it, Totally know I need to add in a tutorial screen or something, might do a quick one up and put in a post-compo build in the links above.
I was also thinking of taking this idea and fully fleshing it out, if your interested in that let me know by signing up to my mailing list, I won't use it for anything but the announcement of the post-compo build, but I want to do it all proper and in a different engine so it might take some time.
Heres the link: http://eepurl.com/EjxdP
*End Edit*
| Web | http://pixelget.net/Prototypes/LD27Compo/ |
| Email list for post-compo | http://eepurl.com/EjxdP |
| Source | http://pixelget.net/Prototypes/LD27Source/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25407 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.10 | 511 |
| Audio | 3.00 | 286 |
| Fun | 3.06 | 439 |
| Graphics | 2.85 | 576 |
| Humor | 2.18 | 592 |
| Innovation | 2.89 | 606 |
| Mood | 2.86 | 444 |
| Theme | 3.00 | 700 |
Other than that, I really liked it.
just saying
Thank you very much for the feedback, I'll keep trying to get it.
Web-accessible games ARE much easier to test, I must admit.
The good though, loved the simplistic soundtrack and classic laser sounds. The fire and hit effects were really nice.
Spamming a huge fleet and just destroying planets was good fun.
How did you like Construct2?
Love the sound effects!
@Beardbotnik TBH I don't have an older system to check it on and my system is quite fast, but I can see the slowdown due to the sheer amount of particles. Sorry I didn't optimize it a bit better didn't realize I would run into an issue.
Really nice art and animation! I don't like so much the strategic games, i felt the need of doing something when the animation of destruction of the planet was going on... But probably it's just me!
Also I would like to see more interactivity during battles. Right now it's mostly luck if I win or lose.
Pretty fun. I loved the particle effects.
Fun game.