You Only Die Once by Arkrothe
A text-adventure in which you face insurmountable odds as you try to survive, after a shipwreck has stranded you in the sea. There are multiple endings that can occur depending on the decisions you make.
Press left click to proceed in the story, and to select from the options (Text that appears in the lower part of the screen.) when they appear.
To play the windows version, simply extract the archive and run the exe file. If the game does not launch then you may need to download the XNA framework redistributable from here:http://www.microsoft.com/en-us/download/details.aspx?id=20914
Added web port for the game as well. Also, It's my first Ludum Dare game, and I hope you find it engaging :)
Platform: Windows,
Library Used:XNA Framework.
Music is taken from here: http://opengameart.org/content/seashore-peace-ambiance
Fonts are used from the XNA starter kit.
Writing, coding and design are by me.
Press left click to proceed in the story, and to select from the options (Text that appears in the lower part of the screen.) when they appear.
To play the windows version, simply extract the archive and run the exe file. If the game does not launch then you may need to download the XNA framework redistributable from here:http://www.microsoft.com/en-us/download/details.aspx?id=20914
Added web port for the game as well. Also, It's my first Ludum Dare game, and I hope you find it engaging :)
Platform: Windows,
Library Used:XNA Framework.
Music is taken from here: http://opengameart.org/content/seashore-peace-ambiance
Fonts are used from the XNA starter kit.
Writing, coding and design are by me.
Ratings
| Coolness | 79% | 2 |
| Overall(Jam) | 3.18 | 221 |
| Audio(Jam) | 3.00 | 232 |
| Fun(Jam) | 2.79 | 294 |
| Graphics(Jam) | 1.79 | 532 |
| Humor(Jam) | 2.08 | 338 |
| Innovation(Jam) | 2.53 | 385 |
| Mood(Jam) | 3.85 | 33 |
| Theme(Jam) | 3.18 | 145 |
@Gungnir: No, i'm afraid there's no way to restart it from within. When the gameplay was finally completed, i was too tired to add a menu system :/
@X-Or: Survival matters not, what matters is how you choose to die :P
@Ekilibr: I had written a terribad piece of code for wrapping text, and couldn't use rectangles for checking mouse input due to that, so had to hack that too :P
@Nelien: Well, it is the world's most powerful graphics processing chip :P
unity seems like a bit of an overkill for a text-only game though.
Ported it after the jam to unity for the web player, as I could use the same c# scripts with only small modifications for displaying text. And yes, I had not planned to make a text game, but that was the only decent idea i could think of with the theme, so :P
Music is very climatic. I very like it! And interesting story ;)
Overall good adventure text-based game ;)