Time Balls by irwatts
Time Balls: The game where time doesn't matter and the balls mostly do.
Created by Ian Reichert-Watts & Luiz Kruel.
Gamepad Controls:
Stick: Movement
A Button: Jump (Again to use rocket boosters)
Triggers: Phase
Keyboard Controls:
A/D: Movement
W/Space: Jump
S/Left Shift: Phase
Credit:
Sounds are from Sonniss audio bundles.
Everything else is made by us!
Software Used:
UE4, Houdini, Blender, Substance, Photoshop, Audacity
Created by Ian Reichert-Watts & Luiz Kruel.
Gamepad Controls:
Stick: Movement
A Button: Jump (Again to use rocket boosters)
Triggers: Phase
Keyboard Controls:
A/D: Movement
W/Space: Jump
S/Left Shift: Phase
Credit:
Sounds are from Sonniss audio bundles.
Everything else is made by us!
Software Used:
UE4, Houdini, Blender, Substance, Photoshop, Audacity
| Windows | https://drive.google.com/file/d/0B-lDc9jN1WnBWUlxY3RKUkRCV0k/view?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=56905 |
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
This was really well done, my only complaint is that the movement was kind of floaty.
This deserves to be expanded.