Time Balls by irwatts

[raw]
made by irwatts for LD35 (JAM)
Time Balls: The game where time doesn't matter and the balls mostly do.

Created by Ian Reichert-Watts & Luiz Kruel.

Gamepad Controls:
Stick: Movement
A Button: Jump (Again to use rocket boosters)
Triggers: Phase

Keyboard Controls:
A/D: Movement
W/Space: Jump
S/Left Shift: Phase

Credit:
Sounds are from Sonniss audio bundles.
Everything else is made by us!

Software Used:
UE4, Houdini, Blender, Substance, Photoshop, Audacity

Feedback

Red15
19. Apr 2016 · 07:56 UTC
Lovely game, got stuck with the spring/bouncing part.
Freank
25. Apr 2016 · 13:21 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
hadesfury
03. May 2016 · 04:38 UTC
Pretty polished stuff, well done! The mechanics are simple, but kudos for making all those levels in such short time !
Rock Eaters
05. May 2016 · 23:18 UTC
out of memory to run....will have to try on an other computer, anyway the game look really nice :) great 3D
MestreRothWP
06. May 2016 · 23:26 UTC
Didn't rate it, a video driver crashed immediately after the game start. It looks very cool, though. Will try again on another computer.
TheCain
09. May 2016 · 20:33 UTC
Your graphics are beautiful. I'm surprised you don't have more votes.
This was really well done, my only complaint is that the movement was kind of floaty.
This deserves to be expanded.