At The Count Of 3, Baby, I Hope I Disappear by Joker

[raw]
made by Joker for LD28 (COMPO)
Congratulations, you get 1 minute of privacy today, make it count.

Arrow keys to move
Space to disappear

Ratings

Coolness 100% 1
Overall 2.20 966
Audio 2.13 644
Fun 1.56 999
Graphics 2.90 517
Humor 1.63 745
Innovation 2.76 598
Mood 2.46 709
Theme 2.08 889

Feedback

funselektor
16. Dec 2013 · 06:18 UTC
Wasn't really sure what to do, but liked the graphics and the surveillance look of it.
jillytot
16. Dec 2013 · 19:39 UTC
Im not sure what's going on either, but it looks cool.
WojWorks
16. Dec 2013 · 19:40 UTC
I'll give your game points for being trippy as hell.
Coblynau
16. Dec 2013 · 19:40 UTC
Confusing, but seems like a good start.
Jago
16. Dec 2013 · 19:46 UTC
I had no clue about what to do.
mutuware
16. Dec 2013 · 19:46 UTC
Interesting, liked the multiple camera angles reinforcing the surveillance idea.
Masadow
16. Dec 2013 · 19:53 UTC
It took me a lot of time to understand what to do, I finally pass through the two first gates. But never went to the finish. Moves are too slow I think, I didn't have enough time and it was very long. I loved the graphics and the multiple camera system though !
Stratovarius
17. Dec 2013 · 20:18 UTC
Didn't really understand the goal of the game or what the use of the privacy was
whiteknife
17. Dec 2013 · 21:39 UTC
Confusing, but intriguing at the same time. had no idea what to do, but I liked the multiple angles mechanic and think it could be a lot of fun if expanded on.
tiffi_gaming
17. Dec 2013 · 21:41 UTC
Sorry I don't get it...
Mase
17. Dec 2013 · 21:44 UTC
Interesting graphics. . . but I'm not sure what to do.
mortl8324
18. Dec 2013 · 15:03 UTC
Not sure what I was meant to be doing, but I went through a number of gates.
bitserum
18. Dec 2013 · 15:06 UTC
Its nice start for something but i didn't know what to do here.
01rafael
18. Dec 2013 · 15:09 UTC
Well, I'm not sure that I played a game. But, nice FX with multiscreen!
archaeometrician
18. Dec 2013 · 16:05 UTC
Interesting concept, not too sure of what I should do but I like it ;)
occash
20. Dec 2013 · 19:13 UTC
Hm..I don't understand what to do...
lilinx
20. Dec 2013 · 19:15 UTC
I escaped (I guess). Interesting camera effects!
badlydrawnrod
20. Dec 2013 · 19:41 UTC
Great look and interesting sound effects, but ultimately I couldn't figure out what I was supposed to be doing.
rnlf
20. Dec 2013 · 19:48 UTC
I made it to "The end". Guess that means I win? Crazy idea, a full 4 stars on innovation. But I have no idea what I was doing :D
miwuc
20. Dec 2013 · 19:49 UTC
I think I get it. Maybe. At least I got to the end.
frogcheese
20. Dec 2013 · 19:50 UTC
I liked the idea, but I'd like to see a bit more done with it. I only used the invisibility a couple of times at the start to see what it was like and then just whenever I encountered one of the gates. One idea to make things more interesting could be to make things in the world change in some ways while you're invisible so players get more curious and use their invisibility a bit more often to see what happens.
hamster_mk_4
21. Dec 2013 · 17:33 UTC
It was interesting to look at, but not to play. The music was the best feature.
MaTX
23. Dec 2013 · 21:06 UTC
I'm afraid I don't get it. Good try, nonetheless.
Jupiter_Hadley
26. Dec 2013 · 18:24 UTC
Wasnt really sure what to do, but I like the look of this game! I included it in my Ludum Dare Compilation video series, if you'd like to take a look http://youtu.be/mLdQN8xdVMY