One Sword by mybluecorners
One Sword
My first LD game submission!
In this game, you only get one button to control both your movement and attack. Hold SPACE to brake. When you come to a stop, you will swing your sword!
Your character constantly accelerates, and you must time your brakes correctly.
Try to outrun the purple wall of danger and reach the end!
Barely missed the deadline on this one. As a consequence, there is no sound! I would also have liked to have more enemies + levels. I'll probably polish this up in the future.
My first LD game submission!
In this game, you only get one button to control both your movement and attack. Hold SPACE to brake. When you come to a stop, you will swing your sword!
Your character constantly accelerates, and you must time your brakes correctly.
Try to outrun the purple wall of danger and reach the end!
Barely missed the deadline on this one. As a consequence, there is no sound! I would also have liked to have more enemies + levels. I'll probably polish this up in the future.
Ratings
| Coolness | 51% | 3 |
| Overall(Jam) | 2.81 | 387 |
| Audio(Jam) | 1.27 | 477 |
| Fun(Jam) | 2.74 | 311 |
| Graphics(Jam) | 2.56 | 433 |
| Humor(Jam) | 2.00 | 363 |
| Innovation(Jam) | 3.41 | 86 |
| Mood(Jam) | 2.59 | 380 |
| Theme(Jam) | 3.23 | 133 |
Feedback
Blooperly
17. Dec 2013 · 03:22 UTC
Very fun! Difficult too! Sounds would have been great but I like it nonetheless.
torcado194
17. Dec 2013 · 03:31 UTC
pretty interesting! and difficult. good job
jongtao
17. Dec 2013 · 03:33 UTC
It's quite difficult to get the timing right, but it's fun.
mize_VS_mildmojo
17. Dec 2013 · 03:34 UTC
The play looks like it would be fun but it was very hard to tell how the braking/sword swinging mechanism was working. I died a LOT and didn't seem to be improving. Maybe add a "speed" bar that helps you judge how long before you are stopped?
thegoofromspace
17. Dec 2013 · 04:27 UTC
Good game! Pretty well-executed with a unique concept.
Kettlecorn
18. Dec 2013 · 05:09 UTC
This game has changed the way I play this game. When I first played this game I slid to a stop and enjoyed this game to its fullest. I will be the same for never after this experience. Good work as always bluecorner.
Roks87
18. Dec 2013 · 10:33 UTC
Very original, played for longer than expected, has a good amount of difficulty.
glovecat
18. Dec 2013 · 10:36 UTC
Extremely difficult xD
CatOnMars
19. Dec 2013 · 10:46 UTC
I like this idea, it has some potential.
SiM2SiM
19. Dec 2013 · 10:48 UTC
Great game, loved the music.
SiM2SiM
19. Dec 2013 · 10:49 UTC
Great game, quite hard but still good
pkenney
20. Dec 2013 · 05:08 UTC
A very unique idea - cool!
Arkrothe
20. Dec 2013 · 12:38 UTC
Great use of theme in the mechanics! Would be awesome with some polish :)
Diptoman
24. Dec 2013 · 07:37 UTC
The use of one button for so many things was pretty cool! Was very difficult but had fun! Just needed some fast paced music to make it feel complete, but oh well, time restrictions.
WiseGAMER
24. Dec 2013 · 16:58 UTC
A good mechanic but you still need to improve it a bit. Other than that a good game :)
mobyvb
24. Dec 2013 · 19:04 UTC
I really like the mechanics and art.