Leapof-8 by chamberlainpi
Very small game of multiple outcomes. Depending on how you jump into the portal (if at all), you get a different outcome message.
I wasted too much time on writing a custom blitting engine... only to swap it out with Starling (Adobe's Open-Source GPU framework for Flash).
Anyways, the "outcomes" system is something I'm proud of, it sorts through your data (your jumps, closest distance to portal, how near in time, how far off, etc.) and can trump other messages depending on their priority. It's neat! And awesome that it's loaded dynamically through a JSON file.
Alright, enjoy it for what it's worth!
I wasted too much time on writing a custom blitting engine... only to swap it out with Starling (Adobe's Open-Source GPU framework for Flash).
Anyways, the "outcomes" system is something I'm proud of, it sorts through your data (your jumps, closest distance to portal, how near in time, how far off, etc.) and can trump other messages depending on their priority. It's neat! And awesome that it's loaded dynamically through a JSON file.
Alright, enjoy it for what it's worth!
| Flash | http://pierrechamberlain.ca/demo.php?demo=LD28_Leapof8&folder=others |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=4398 |
Ratings
| Coolness | 61% | 3 |
| Overall | 2.68 | 762 |
| Fun | 2.68 | 630 |
| Graphics | 2.97 | 473 |
| Humor | 3.29 | 131 |
| Innovation | 2.68 | 643 |
| Mood | 2.46 | 709 |
| Theme | 3.13 | 364 |
Finding all (or a bunch anyway) of the responses to everything you can do makes for a cool objective besides trying to hit the portal.
Sound would've been cool but definitely well put together and pretty damn fun!
So, nices but needs more gamey things!
There's the odd bug if you hit the portal but end up colliding with the dead-zone at the bottom of the screen... you'll die anyways :S