Crescendo by unusualcadence

[raw]
made by unusualcadence for LD35 (JAM)
Crescendo is a music-synced, twin-stick shooter. Your health is constantly decreasing, and the only way to replenish it is to get to the portals before you explode and die, and all that!

There's stuff to shoot and get points, use W/A/S/D and Arrow Keys! Sorry I couldn't get gamepad input done in time :(

No web version as the Flash build runs very badly, sorry for inconvenience!

Feedback

Nolocality
21. Apr 2016 · 05:26 UTC
Just beautiful on all levels and so satisfying to play.

Audio-visual-gameplay daaaamn sir.
JNI
21. Apr 2016 · 13:26 UTC
The best one I've seen this jam! I really like that graphic style! Really amazing!
Freank
21. Apr 2016 · 14:01 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
jakass
22. Apr 2016 · 17:14 UTC
Cool!
yokcos700
27. Apr 2016 · 09:56 UTC
Surprisingly fun, and I appreciate the unusual source of difficulty. It's not the usual 'Avoid enemies and their projectiles' and more 'Push your way through all this crap and GET TO THE PORTAL!' Took me a while to get that. Calling it a portal doesn't help, you don't seem to really go anywhere. Enemies and XP stay on the screen when you enter a portal, from what I can tell. In lategame it's hard to tell the difference between yourself and your projectiles because they're the same size and colour and similar shape. Also I wish I could see the shockwaves around the portal from a bit further away. But damn, what an aesthetic! The audiovisual syncing is on point!