One Player Pong by napoleon89

[raw]
made by napoleon89 for LD28 (COMPO)
Hey everyone, this is my game, One Player Pong.
I found this theme lightly difficult to come up with something interesting based off of it, but I made this simple concept in the end.
If it doesn't open, or just crashes on startup, please comment down below and I should be able to help you!

(In the ZIP open the setup.exe, it should create a start menu shortcut if you want to access it later)

Feedback

danbo
17. Dec 2013 · 13:18 UTC
Unable to install or run the application. The application requires that assembly Microsoft.Xna.Framework.GamerServices Version 4.0.0.0 be installed in the Global Assembly Cache (GAC) first.

Sorry T_T
Capitals
17. Dec 2013 · 13:26 UTC
I think I have seen something similar before, regardless I like it!
dremelofdeath
18. Dec 2013 · 08:25 UTC
I think it's too easy to die
OhFiddleDiddle
19. Dec 2013 · 11:30 UTC
I am actually surprised by how much I liked this. Very clean, well done. :)
sam1373
22. Dec 2013 · 11:58 UTC
Why does something that simple need an installer?
kirbytails7
23. Dec 2013 · 05:46 UTC
Simple and definitely challenging with multiple balls. It would've been nice to see the expected paddle physics.
zkenshin
25. Dec 2013 · 03:59 UTC
Just a heads up, people don't tend to like installing games for Ludum Dares. For an XNA game you can go into your project folder/bin/x86/Debug and take the .exe and content stuff from there and put into a zip so that people can play without installing. Other than that, interesting use of the theme, and pretty fun for a simple game. :)
peacegiverman
25. Dec 2013 · 05:02 UTC
Could you upload a version without the installer?
🎤 napoleon89
26. Dec 2013 · 23:04 UTC
guys, the reason it has the installer is because it was made in XNA and requires the XNA framework stuff, sorry :( I'm hopefully going to be using something different next time
noethis
31. Dec 2013 · 05:40 UTC
Cool idea--wish it would've been a bit faster paced. Didn't want to wait the full 20 sec for a new ball to arrive.