Forest Rampage by Florent Juch

[raw]
made by Florent Juch for LD35 (JAM)
Deep into the Dark Forest, the mighty knights have come too far,
To resist this threat, old trees have mumbled to awake their champion
It might be Giant, Hellion or Magician, the Dark Druid has awaken to bring to the Forest its Rights!
Punch em in the face, Make them burn and explode !

____ HOW TO PLAY ? ___________________

WASD : moving
1/2/3/4 : shapeshift
Shift : run
Space : jump
Left click : attack
Right click : special

Characters (attack / special)
- (1) Giant : Punch / Big punch
- (2) Wizard : Fireball / Firebomb
- (3) Imp : Killing touch / Dive (jump before)
- (4) Ninja : Katana

____________________________________

Benjamin Blanchard (@Valgoun16) - Programming
Keryann Malacchina (@KeryannM) - Programming
Florent Juchniewicz (@flojuch) - Game Design / Sound Design
Niels Tiercelin (@NielsTiercelin) - Game Design
Maxime Bak - Art
Valentin Besson (@Valpatine) - Art
Lili Csonka (@CsonkaLili) - Art
Mathieu Girard - Art
Thibault Moitel (@ThibaultMoitel) - Art
Guillaume Rivière (@jetiste) - Art

Ratings

Coolness 89% 2
Overall(Jam) 3.38 402
Audio(Jam) 3.28 325
Fun(Jam) 3.05 602
Graphics(Jam) 4.09 146
Humor(Jam) 2.66 429
Innovation(Jam) 2.70 827
Mood(Jam) 3.13 519
Theme(Jam) 3.20 655

Feedback

Hyoga-3D
18. Apr 2016 · 23:58 UTC
The logo from the game is just beautiful, reminds me a little of Final Fantasy, unfortunately the link is broken, so I could not play it.
WERT Studio
20. Apr 2016 · 17:11 UTC
awesome art but the controls are a bit floaty.
Cowa
20. Apr 2016 · 17:29 UTC
I loved the third shape! I'M FLYIIIING!!
Nice work, it was fun :)
WojtaW
20. Apr 2016 · 18:04 UTC
Nice graphics.
StitchesMagoo
20. Apr 2016 · 18:24 UTC
Woah tremendous job with the art.

this game is gonna be Huuuuge
karln
20. Apr 2016 · 18:29 UTC
that was fun. Liked bombing guys from atop the hill with my wizard fireball. The dive was nice too once I learned to trust it was really hitting the enemy.
Weeping Rupee
20. Apr 2016 · 18:29 UTC
The graphics are really good! For some of the special powers it was difficult to tell how they worked exactly.
neondx
20. Apr 2016 · 19:15 UTC
it's beautifull, sound work was great!
MeritLeave
20. Apr 2016 · 19:20 UTC
Great work! I like the art style a lot and it was pretty fun to play as the ninja and fly around everywhere doing ground-pounds before flying off again. Satisfying, and a good start to a really fun classic PC FPS engine if you keep working on it!
EighthNote
20. Apr 2016 · 19:25 UTC
Really fun! My favorite was the shooty form.
MartinFernandez
20. Apr 2016 · 20:30 UTC
nice graphics, the wizard ball is the best one :D.
Ryan Kline
20. Apr 2016 · 20:35 UTC
The environment and character are were amazing, I was super impressed. the gameplay was very fun, but it was a bit buggy. after I died, I was on my second try, and I was unable to shapeshift, I couldn't do any damage to the enemies, and my gui didn't show any of the damage I had taken. Eventually I died, and I couldn't restart, I just had to exit the game. Also, I don't know if this was a bug, but I was able to rotate my camera 360 degrees in all directions, which seems a bit odd in a first person game, albeit funny because I was fighting dudes while I was upside down. I suggest locking the camera angle on the vertical axis. One final nitpick I had was that the shadow cast by my character was clearly just an arm and a floating cylinder. I know you guys probably spent forever on all that gorgeous art, but I would suggest making some sort of quick and dirty, untextured model or something so that the shadow didn't look so out of place. All that said, it was a great concept and you pulled it off fairly well. I hope you find my criticism constructive, because I really enjoyed your game. Thanks!
🎤 Florent Juch
20. Apr 2016 · 21:05 UTC
Woah thanks for your comments ! We'll make an update tomorrow to fix bugs :)
David Cookie
20. Apr 2016 · 23:57 UTC
Soo.. I don't really have the feeling it respects the theme. It's more like a Skyrim-like where we can switch characters, which is still pretty amazing btw in only 3 days! It's kinda a tower defense too but it's difficult to see that aspect: it lacks some feedbacks about enemies or when we pass to the next wave for example.

BUT, the game is pretty fun and is clearly ambitious in design! I run like a crazy while casting spells on anyone in my way. I really loved the fast-paced movement that reminds the old FPS (it surely would be boring with Skyrim speed).

So great work all the team! Keep doing good stuff :)
Roland M
21. Apr 2016 · 00:53 UTC
Awesome.=]
🎤 Florent Juch
21. Apr 2016 · 16:50 UTC
UPDATE : Bug fixed
Kifuga
22. Apr 2016 · 13:09 UTC
Really good game! The framerate was a bit low, but still playable. Really cool graphics! I'd prefer a third person perspective to see the shapeshifting :) Awesome work!
juaxix
22. Apr 2016 · 13:20 UTC
I love this game because it's similar to mine but better, I stick with the wizzard, love it :)
Pietro Ferrantelli
23. Apr 2016 · 11:02 UTC
Wow I'm blow away ! Graphics are stunning and the audio is well done ! It's super rare to see jam games so ambitious. So much wonderful assets and content ! Definitely one of my favs !
CoderJoe
24. Apr 2016 · 22:08 UTC
Nice job! Was quite laggy on my computer. Love the animations though.
Mathieu Muller
25. Apr 2016 · 19:54 UTC
Loved the mood and the graphics.
Rock Eaters
01. May 2016 · 07:20 UTC
great logo and nice graphsim