Sugar Rush by ALP_Squid
You, the boy, only get one sugar rush but you want more! You'll need to platform your way to the sugar pile at the end of the sugar fueled obstacle course before your energy runs out and you have a sugar crash.
AD/Arrow keys to move left and right
W/Space/Up to jump,
Jump against a wall to perform a wall bounce.
Note: You can hold down the same direction key and just tap space every time you hit a wall to bounce up between two walls easily.
I had planned to add some fast paced, 8-bit style music but unfortunately I did not have the time.
AD/Arrow keys to move left and right
W/Space/Up to jump,
Jump against a wall to perform a wall bounce.
Note: You can hold down the same direction key and just tap space every time you hit a wall to bounce up between two walls easily.
I had planned to add some fast paced, 8-bit style music but unfortunately I did not have the time.
Ratings
| Coolness | 77% | 2 |
| Overall | 3.00 | 491 |
| Audio | 2.43 | 531 |
| Fun | 3.17 | 306 |
| Graphics | 3.02 | 446 |
| Humor | 3.08 | 193 |
| Innovation | 2.95 | 475 |
| Mood | 2.64 | 581 |
| Theme | 1.95 | 928 |
My eyes are bleeding, in a good way. And the random motion was infuriating, in a good way.
The low frequency sfx was a little harsh but sounds were nice.
Good job dude
Why does the game keep going click?
"I had planned to add some fast paced, 8-bit style music but unfortunately I did not have the time" This game with that music will be amazing!
Lots of you are saying about random/hard controls, is it to do with the fact that when you don't press anything, the character runs back and forth in a hyperactive way that's catching you off? I can't think of any other reason for the controls to be any harder than any other platformer, but then again, I've had more time to become accustomed to them.
Thanks a lot for the great comments though everyone, frustrating in a good way is exactly what I was going for :D
All-in-all a great game and a very enjoyable experience ^_^ thanks for the fun!