{"author_link":"\/author\/brofist56489\/","author_name":"brofist56489","author_uid":"20780","comments":[{"author_name":"headchant","author_uid":"4232","time":"Dec 16, 2013 @ 3:42am","epoch":1387165020,"text":"It seemed like I couldn't go right? Or am I missing something?"},{"author_name":"calvin99e1","author_uid":"31400","time":"Dec 18, 2013 @ 10:57pm","epoch":1387407120,"text":"needs more creative puzzles such as levers that affect more than one thing so you actually have to think and its not just a racing game"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Dec 24, 2013 @ 7:07pm","epoch":1387911720,"text":"This game was pretty cool, sometimes I had issues going into the doors. I included this game in part 8 of my Ludum Dare Compilation series, if you'd like to take a look :) http:\/\/youtu.be\/JK9Dz3oR_Xs"},{"author_name":"DanielSnd","author_uid":"27274","time":"Dec 24, 2013 @ 7:33pm","epoch":1387913280,"text":"I wish there was more challenge to the puzzles."},{"author_name":"Rustam","author_uid":"139067","time":"Apr 12, 2017 @ 11:04am","epoch":1491994740,"text":"This is a great inspiring article.I am pretty much pleased with your good work.You put really very helpful information.\r<br\/>http:\/\/balarb.ru"}],"images":["ld28\/20780-0adfd25c4cc2a2696b2686d5955e9660.jpg"],"links":[{"url":"http:\/\/giantbehemoth.herobo.com\/ld28","text":"Web"},{"url":"http:\/\/www.mediafire.com\/download\/54putne0zcdcovu\/LD28.zip","text":"Source"}],"metadata":{"g_key":"22517","g_author":"20780","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"22547","g_title":"60 seconds","g_status":"UCHK1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/20780-shot0.png-eq-900-500.jpg"],"text":"I wrote this game using HTML5, the canvas element, and CoffeeScript (which compiles into Javascript). I thought it would be a good challenge since my last game was in Java.\r\n\r\nThe controls are simple:\r\n    W, A, S, D are the movement controls\r\n    SPACE interacts with objects\r\n    \r\nThe mechanics are simpler:\r\n    Levers will disable \/ enable door and lasers\r\n    The crates will stop lasers\r\n    \r\nYour goal is to reach the checkered tile on each level.\r\n\r\nI plan on updating this game with a heck of a lot more levels and maybe even do some multiplayer.","title":"60 seconds"}