Weird Kingdom by insane66
Jacob age 9 is the team leader (Lead Designer, Lead artist, Lead programmer). Dad and Uncle Jon provided technical assistance. Game done in GameMaker Studio 1.2. Tile Studio used for sprites. Audacity used for sounds. Game play with Arrow Keys, A = attack. Weird quirky glitches are by design. The final boss can be tricky to kill. You only get one life, one weapon, one boss fight.
Ratings
| Coolness |
61% |
3 |
| Overall(Jam) |
2.64 |
443 |
| Audio(Jam) |
3.16 |
181 |
| Fun(Jam) |
2.82 |
275 |
| Graphics(Jam) |
2.39 |
469 |
| Humor(Jam) |
3.24 |
89 |
| Innovation(Jam) |
2.54 |
380 |
| Mood(Jam) |
2.90 |
259 |
| Theme(Jam) |
2.70 |
286 |
Feedback
Extra points for the backstory as recounted at KnoxGameDesign meetup.
And don't forget to give a good long hug to your dad and uncle, they're swell for letting you create and do this. 8*5 stars to you all.
I really dig the flying sword. It reminded me of the old Super Start Wars games for the NES and how you could control your lightsaber with The Force. The last boss is very tough.
Plus there are a few popups in game triggered by various keys telling you how to work it. We tried! ;)
The boss was a bit tricky especially before I realised I could attack ;)
I liked the sound effects.
Well done.