{"author_link":"\/author\/tragon288\/","author_name":"Tragon","author_uid":"26966","comments":[{"author_name":"kunzbe","author_uid":"20508","time":"Dec 16, 2013 @ 5:58am","epoch":1387173180,"text":"It looks interesting, but lags way to much :\/"},{"author_name":"Tragon","author_uid":"26966","time":"Dec 16, 2013 @ 6:37am","epoch":1387175520,"text":"Since you only get one FPS, thats how it should be ;)\r<br\/>\r<br\/>But if you mean real lag (Camera not smooth, Particles lagging),\r<br\/>try disabling the &quot;Use lighting with flashlights&quot; option."},{"author_name":"icedmetal57","author_uid":"21567","time":"Dec 16, 2013 @ 8:27am","epoch":1387182120,"text":"Very interesting use of the theme. I no longer take my FPSes for granted after having played this. :) Having to predict where enemies are going and shooting at 1 FPS was kind of hard."},{"author_name":"TobiasNL","author_uid":"10964","time":"Dec 16, 2013 @ 8:39am","epoch":1387182840,"text":"Haha &quot;lags way too much&quot; :] Love the idea of 'one'frame per second. It worked quite well, although my head wanted to burst after playing it for a while. The music is, well, not that good. Thanks!"},{"author_name":"Darkcoder","author_uid":"5470","time":"Dec 16, 2013 @ 8:54am","epoch":1387183740,"text":"Frustratingly interesting :) The options screen was a nice touch, but there needs to be some sort of goal."},{"author_name":"ThatGuy","author_uid":"17563","time":"Dec 16, 2013 @ 9:33am","epoch":1387186080,"text":"Very interesting take on the theme, haven't seen games built around the idea of 1 fps. Nice work!"},{"author_name":"Sebastian","author_uid":"20818","time":"Dec 16, 2013 @ 9:36am","epoch":1387186260,"text":"Haha never thought I'd see lag advertised as a feature! Not sure how well it works from an enjoyment point of view, but I found it a thoroughly interesting idea. Nice ;)"},{"author_name":"Robinerd","author_uid":"4187","time":"Dec 16, 2013 @ 9:37am","epoch":1387186320,"text":"Interesting concept! Not sure how to evolvethis idea further, but you used the theme in a really clever way!"},{"author_name":"ParaPup","author_uid":"18322","time":"Dec 16, 2013 @ 9:43am","epoch":1387186680,"text":"This was very stange that it was goo that you tried something diffrent."},{"author_name":"milugames","author_uid":"30517","time":"Dec 16, 2013 @ 10:37am","epoch":1387189920,"text":"1 FPS was a very interesting idea on how to use the theme. Haven't ever seen that before. Everything worked great. Awesome game!"},{"author_name":"BraindeadGeo","author_uid":"29444","time":"Dec 16, 2013 @ 10:52am","epoch":1387190820,"text":"Interesting concept but I think a lifetime of getting arsey about framerates has made my mind just want to scream when a game is choppy :)"},{"author_name":"Thingus","author_uid":"15715","time":"Dec 16, 2013 @ 11:28am","epoch":1387192980,"text":"Good spin on the theme, made me giggle."},{"author_name":"joppiesaus","author_uid":"29014","time":"Dec 16, 2013 @ 3:17pm","epoch":1387206720,"text":"It's interesting, but not really fun. Nice graphics and sounds, but too much options, it's a bit frustrating. Nice try thoought."},{"author_name":"gusanolocovg","author_uid":"31285","time":"Dec 16, 2013 @ 3:18pm","epoch":1387206780,"text":"Didn't read the 1 FPS before playing and was was extremely annoyed. Now knowing about the 1 fps as your hook, I am still extremely annoyed by it."},{"author_name":"X-0r","author_uid":"25053","time":"Dec 16, 2013 @ 3:20pm","epoch":1387206900,"text":"1 FPS... I'm so glad you didn't create that game for LD 27 (Theme: &quot;10 seconds&quot;) xD\r<br\/>\r<br\/>For a game, there are a bit too many adjustable parameters...\r<br\/>Maybe use difficulty presets, and add a customizable one. It's just that I prefer to play games the way they have been designed... without &quot;modding&quot;"},{"author_name":"Eric","author_uid":"30755","time":"Dec 16, 2013 @ 10:11pm","epoch":1387231560,"text":"This is infuriating addictive and fun. Also nice use of the theme!"},{"author_name":"Nancybeast","author_uid":"21052","time":"Dec 16, 2013 @ 10:15pm","epoch":1387231800,"text":"A very interesting take on the theme, haha. I was confused at first but this is a very different and ultimately fairly enjoyable game."},{"author_name":"rnlf","author_uid":"30930","time":"Dec 16, 2013 @ 10:18pm","epoch":1387231980,"text":"Hm, nothing happened for me. I see my robot, run around and nothing happens. But I also didn't see any text on the menus, which I had on other Unity games. I will therefore not rate, but it looks like an interesting game."},{"author_name":"dementor561","author_uid":"10040","time":"Dec 16, 2013 @ 10:22pm","epoch":1387232220,"text":"eh"},{"author_name":"ZXeno","author_uid":"28862","time":"Dec 16, 2013 @ 10:35pm","epoch":1387233000,"text":"Fascinating. I never would have thought of doing only 1FPS. Very good job!"},{"author_name":"OriginalBigDan","author_uid":"1760","time":"Dec 16, 2013 @ 10:58pm","epoch":1387234380,"text":"I definitely enjoyed it more after a little argument with a button in the options screen!\r<br\/>Interesting idea though.\r<br\/>\r<br\/>Was there an win-condition?"},{"author_name":"Tragon","author_uid":"26966","time":"Dec 16, 2013 @ 11:50pm","epoch":1387237500,"text":"No, there isn't any win condition. Edited the description.\r<br\/>Only feedback afterwards, functioning as a score and to alter the settings according to your skill if you were very bad or a bit better."},{"author_name":"phi6","author_uid":"29305","time":"Dec 17, 2013 @ 11:46am","epoch":1387280460,"text":"Whoa what a crazy game! Thought it was lag at first but realised it was part of the gameplay :P"},{"author_name":"Alismuffin","author_uid":"29410","time":"Dec 17, 2013 @ 11:47am","epoch":1387280520,"text":"Ha! Nice. 1FPS\r<br\/>Great idea"},{"author_name":"archaeometrician","author_uid":"27214","time":"Dec 20, 2013 @ 4:35pm","epoch":1387557000,"text":"One frame per second haha nice implementation of the theme ;) Original !"},{"author_name":"Nelien","author_uid":"30744","time":"Dec 20, 2013 @ 4:40pm","epoch":1387557300,"text":"Haha, I thought having one frame per second would be a terrible idea but it turned out ok! It felt like I was remote controlling the robot from a far away location and therefore had only limited data (hence the 1 FPS). Overall a cool concept!"},{"author_name":"ratboy2713","author_uid":"5162","time":"Jan 1, 2014 @ 5:42pm","epoch":1388597820,"text":"Very interesting concept. Nice take on the theme. Leads to a lot of spray and pray gameplay."}],"images":["ld28\/26966-a8611da22ebcefd5aa0f5e813a987a5e.jpg","ld28\/26966-f966fee06a9b6702c784efbe883f3f3b.jpg","ld28\/26966-911c88dbe74ac1ba91dfed536c7a6ae3.jpg","ld28\/26966-1536b67ac2d2e5caab61f37ce16204a5.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/19541963\/LD28\/WP.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/19541963\/LD28\/Planet_LD28_Win32.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/19541963\/LD28\/Planet_LD28_Linux.zip","text":"Linux"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/19541963\/LD28\/LD28.zip","text":"Source"}],"metadata":{"g_key":"22482","g_author":"26966","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"22512","g_title":"Planet LD-28","g_status":"UCHK1","g_place":"931","g_commentcount":"27","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/26966-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/26966-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/26966-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/26966-shot3.png-eq-900-500.jpg"],"text":"Your robot arrived on the distant planet LD-28. There seem to be other robots around.\r\nThe transmitter was damaged while landing. You only get one frame per second.\r\nThe objective is to find any artifacts and analyze anomalies on the planet.\r\n\r\n-------------------\r\n\r\nFeatures:\r\n- You only get one FPS\r\n- Random world generation around the player\r\n- Many parameters for balancing can be set\r\n- Feedback after your death to alter the settings according to your performance\r\n\r\n(There is no actual win condition)\r\n\r\n-------------------\r\n\r\nControls:\r\n\r\nMouse - to look around and shoot\r\nWASD - to move\r\nM - to mute the sound\r\nESC - to go back to the option menu\r\n\r\n-------------------\r\n\r\nUsed Tools:\r\n\r\nUnity\r\n\r\nGrafics:\r\nPhotoshop\r\n\r\nSound:\r\nsfxr\r\nBosca Ceoil","title":"Planet LD-28"}