{"author_link":"\/author\/joserodolfofreitas\/","author_name":"joserodolfofreitas","author_uid":"31713","comments":[{"author_name":"ParaPup","author_uid":"18322","time":"Dec 16, 2013 @ 10:43am","epoch":1387190280,"text":"At first I didn't know what I was doing but then once I realised what I'm spose to be doing it became a world of endless fun."},{"author_name":"quill18","author_uid":"7862","time":"Dec 16, 2013 @ 2:29pm","epoch":1387203840,"text":"I'm terrible at rhythm games, so I found this to be rather unforgiving to play. The concept is cool though, and I like your art\/sound design!"},{"author_name":"Tonasz","author_uid":"25257","time":"Dec 16, 2013 @ 5:43pm","epoch":1387215480,"text":"This game isn't lenient at all. This fact + yours highscore to beat kept me hitting &quot;retry&quot; many times. I wish there was some kind of beeing able to miss sometimes and keep going but on the other hand... this would ruin the whole, funny and a bit abstract concept :)\r<br\/>I appreciate the way you implement hit-circles, it turned out as good feedback for rhytm-based game."},{"author_name":"oskardevelopment","author_uid":"21518","time":"Dec 16, 2013 @ 6:08pm","epoch":1387216980,"text":"A very interesting game, both being quite fun with some humour  feelings with the Mad Blue but also adding the rythm game to it. Thanks for making the game and trying to play mine (even if you had a bug I don't understand) wish you good luck!"},{"author_name":"joserodolfofreitas","author_uid":"31713","time":"Dec 16, 2013 @ 6:17pm","epoch":1387217520,"text":"You are right @Tonasz, it should be more lenient to allow every user to reach a minimum acceptable score.\r<br\/>Btw, how many hits did you get?"},{"author_name":"rnlf","author_uid":"30930","time":"Dec 16, 2013 @ 7:53pm","epoch":1387223280,"text":"Maybe I'm stupid, but I do not know how to run the game on Linux... There is no executable or shell script or anything... I would like to check it out, though..."},{"author_name":"joserodolfofreitas","author_uid":"31713","time":"Dec 16, 2013 @ 9:24pm","epoch":1387228740,"text":"@rnlf and others linux users, would you mind trying the web version in case the linux build is not working? I don't have a linux machine to test the build."},{"author_name":"rnlf","author_uid":"30930","time":"Dec 16, 2013 @ 9:32pm","epoch":1387229220,"text":"Yo, I read your message on my project page. I'm sorry, I can't start it, as there is no executable file whatsoever. Web Player doesn't work under Linux. I will try it next time I boot Windows, you should consider finding out how to start in on Linux though, I guess I'm not the only Linux user with this problem. Especially because I have seen other Unity projects that had an executable included."},{"author_name":"joserodolfofreitas","author_uid":"31713","time":"Dec 16, 2013 @ 10:04pm","epoch":1387231140,"text":"Yeah, I'll try to find out how to run the linux build. Thanks rnlf!"},{"author_name":"Lacutis","author_uid":"11378","time":"Dec 17, 2013 @ 3:08am","epoch":1387249380,"text":"I thought the concept of this game was good. I was pretty bad at the rythym part but I can see how it could be fun.\r<br\/>\r<br\/>Good concept and use of the theme."},{"author_name":"scoobyben","author_uid":"31879","time":"Dec 17, 2013 @ 12:09pm","epoch":1387281840,"text":"Surprisingly addictive for such a simple mechanic."},{"author_name":"Capitals","author_uid":"28209","time":"Dec 17, 2013 @ 12:11pm","epoch":1387281960,"text":"The first controls are clunky and But I liked the difficulty!"},{"author_name":"Kvisle","author_uid":"3818","time":"Dec 17, 2013 @ 7:53pm","epoch":1387309680,"text":"I have a big problem mastering the game mechanic. I've gotten a maximum of one hit, before I do something wrong on the next one and die.  I'm not sure if I'm supposed to click exactly when the ring comes in, slightly before, slightly after -- but I do know my fail rate is high - very high.\r<br\/>\r<br\/>Fun esthetics, and I love the sound of the enemy."},{"author_name":"zebi24","author_uid":"28347","time":"Dec 17, 2013 @ 10:52pm","epoch":1387320420,"text":"Nice monster and intro story :D Fun to play, but I really suck at it (3 hits highscore :D)"},{"author_name":"dqmhose","author_uid":"11488","time":"Dec 18, 2013 @ 11:32am","epoch":1387366020,"text":"I liked it but it took me a while to get it right. Still way too hard for me, I'm just not good at this kind of game :D"},{"author_name":"xrm0","author_uid":"25867","time":"Dec 18, 2013 @ 11:38am","epoch":1387366380,"text":"Couldn't understand how to play it"},{"author_name":"van noctar","author_uid":"21196","time":"Dec 18, 2013 @ 2:44pm","epoch":1387377540,"text":"Good game!! More levels are welcomes! The concept is interesting!!"},{"author_name":"xrm0","author_uid":"25867","time":"Dec 18, 2013 @ 2:44pm","epoch":1387377540,"text":"I keep pressing the arrow keys on the quick time event but don't know what's supposed to happen."},{"author_name":"Masadow","author_uid":"22572","time":"Dec 18, 2013 @ 4:42pm","epoch":1387384620,"text":"Ok, so this game is really good ! But there some few points I don't understand. The first part, is it really useful to land on the right or left ?  It was quite long when you retried. (I played a lot of rounds because this is an addictive game :D)\r<br\/>\r<br\/>When you land too much on the left, you will be stucked under the start platform.\r<br\/>\r<br\/>You are not really rewarded by the maximum not you will get. I had 45 hits and had only 280 coins because I had to much speed so I didn't collect them. However, If I have 25 hits, 24 seems the best but I did not manage to get that amount exactly. I had 480 coins. I think your collision is a bit buggy. Plus you don't any coins above a certain height. That's why having a lot of speed is not rewarding.\r<br\/>\r<br\/>However, as I said, this game is great, I really love the mixin genre and it had a great esthetic !"},{"author_name":"postmodestie","author_uid":"8113","time":"Dec 18, 2013 @ 6:36pm","epoch":1387391460,"text":"Nice execution, i like the circles closing in, and the gfx style in general.."},{"author_name":"Masadow","author_uid":"22572","time":"Dec 19, 2013 @ 12:53pm","epoch":1387457280,"text":"I'm just passing back to tell you that your game is very cool, and I really would like to see perfect version on Kongregate or whatever :)"},{"author_name":"Masadow","author_uid":"22572","time":"Dec 19, 2013 @ 9:25pm","epoch":1387488000,"text":"https:\/\/github.com\/masadow You will eventually find my mail address ;) I don't use twitter"},{"author_name":"rnlf","author_uid":"30930","time":"Dec 20, 2013 @ 5:33pm","epoch":1387560480,"text":"Finally found time to get Windows up and running to test this one out. I really like the way you &quot;synthesized&quot; the sound effects :D I definitely had fun playing it!"},{"author_name":"SimianLogic","author_uid":"15570","time":"Jan 3, 2014 @ 6:49am","epoch":1388731440,"text":"Really had no idea what was going on at first... chased by a thing and then a rhythm game and then a jumpy thing and death on spikes. Very strange overall, though I finally did &quot;beat&quot; it."}],"images":["ld28\/31713-0bc5ea408792c840718055b1434875cb.jpg","ld28\/31713-55fa2d0d820947949be7080263379edf.jpg","ld28\/31713-e3ab1a70f56a3c97f911caea62a01972.jpg","ld28\/31713-810b5f16570f863137019790defe2bb5.jpg","ld28\/31713-af83240b44e0c796404226c96a1cc23f.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/3092390\/onions-only-chance-windows.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/3092390\/onions-only-chance-mac.zip","text":"OS\/X"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/3092390\/onions-only-chance-linux.zip","text":"Linux"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/3092390\/onions-only-chance-web\/onions-only-chance-web.html","text":"Web"}],"metadata":{"g_key":"22434","g_author":"31713","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"22464","g_title":"Onions Only Chance","g_status":"UCHK1","g_place":"754","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31713-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31713-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31713-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31713-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31713-shot4.png-eq-900-500.jpg"],"text":"This game is about an onion who doesn't want to get eaten by Mad Blue, the protagonist's only chance is to fall and hope he's going to fly.\r\n\r\nMy Idea was to create one super fly\/jump, and the game is build around that only moment where the onion gets to fly and reach a safe point, far from Mad Blue's teeth. I implemented the core mechanic based on a Quick Time Event idea, a la God of War.\r\n\r\nThe game is very hard, so read this carefully and also take some seconds to see the the tutorial screen inside the game. The same screen is also as an screenshot on this page (last screenshot).\r\n\r\nTUTORIAL:\r\n1) Move the player with left and right arrow key, I suggest using right arrow as soon as you see MadBlue ;)\r\n\r\n2) On the quick time event, press the respectively arrow key at the moment the circle close\/touches the button icon, when the button can be pressed, it will become white, watch it carefully.\r\n\r\n\r\nPlease, leave your feedback about your experience, and perhaps your best score.\r\n\r\nthank you!","title":"Onions Only Chance"}