Charitable Donation by Lizzip

[raw]
made by Lizzip for LD28 (COMPO)
Charitable Donation: You only get one...coin

Controls: Mouse

Instructions:
In this game you only have one coin/ball, you must use it to save as many people as possible.
The game is based on a charity coin cascade, but it seems to be magical or broken one.
Depending on where the coin lands, you might save people, or get more coins.
Keep going until you run out of coins and save as many people as possible.

In game, choose one of the top four slots to drop the ball through, then click 'DROP THE BALL!' to drop it.

Ratings

Coolness 33% 1399
Overall 2.50 868
Fun 1.81 981
Graphics 2.27 803
Innovation 3.13 344
Theme 2.80 537

Feedback

zconnelly13
16. Dec 2013 · 13:55 UTC
Really liked the idea of your game; however, I thought it was kind of difficult to figure out the controls. Couldn't figure out how to drop the ball at first.
ovenchips
16. Dec 2013 · 18:39 UTC
Awesome. Simulated charity is even more fun than real charity!
@TeddyNashor
16. Dec 2013 · 20:41 UTC
This is good. Make your numbers bigger with the saved people though, like you just saved 10000 people! sounds more epic then just one :). Also dropping multiple coins at once! You could change the bottom in live time and stuff.
Piscythe
16. Dec 2013 · 20:43 UTC
I click on the buttons and they do nothing. I'm using Windows 7/Firefox.
ThatGuy
16. Dec 2013 · 20:46 UTC
Fun way of trying to strike a balance between donating to those in need and acquiring more wealth to do so. Adding more immediate needs for the people and benefits (investing?) for getting more money could add a lot more depth to the game. Nice job exploring a unique concept.
EatThePath
16. Dec 2013 · 20:49 UTC
Not a bad concept, and I rather like the lighting effect as the ball moves around. The rather pure randomness about it takes way from the fun for me though, and the controls could use refinement. Allowing arrow key input, showing current rewards and current ball placement in the field, and making the buttons rectangular rather than clicking on the pixels of text would all be nice.
badlydrawnrod
17. Dec 2013 · 19:53 UTC
Could do some hints about what to click on to control where you drop the ball but the basic mechanism is sound. With a bit of polish this could be very good indeed.
🎤 Lizzip
18. Dec 2013 · 10:06 UTC
It's nice to see support for the concept, shame the rushed UI is bringing me down here - maybe it's something I shall work on again.

Piscythe; It can be a bit temperamental, seems to work best in Chrome (though it usually works in Firefox too, but for some people it just doesn't. No idea why)
01rafael
22. Dec 2013 · 00:40 UTC
How should I savw people with all this stuff? )))) I still wonder )
psc1997
26. Dec 2013 · 12:03 UTC
Interesting. Simple and good :)
In my small display (1024x600) I have problems (text is too big, and buttos are hide under text). There is no scaling or something like this...
mmickyman
03. Jan 2014 · 22:30 UTC
Too much randomness as other says.