Chain Attack by yokcos700

[raw]
made by yokcos700 for LD28 (COMPO)
Some information of use:

You have ONE SHOT with each weapon per life.

Feel free to die after you run out of ammo; there isn't much else to do.

Circles of Death live longer when you have achieved bigger combos.

Only 200 fragmentation bullets can exist at the same time.

Ratings

Coolness 71% 3
Overall 2.92 577
Audio 2.65 432
Fun 3.22 267
Graphics 2.11 872
Humor 2.41 420
Innovation 2.97 455
Mood 2.43 730
Theme 3.14 356

Feedback

TheCams
16. Dec 2013 · 09:31 UTC
Nice game ! At first I didn't understand I had to unlock waepons, but after that it was cool !
Maybe the worm is too powerful, and opening the weapon menu could pause the game ?
I loved the frag shot and the zombie weapon !
turnip
16. Dec 2013 · 14:19 UTC
Very nice, good job on thinking of some unique weapons. I actually ended up getting the Fragmenting Gun to work forever without me even having to move!

Maybe the enemies could spawn a bit quicker considering all of the weapons work better when there are a lot of enemies alive.
q7204k
16. Dec 2013 · 14:23 UTC
We definitely need to invent a worm-gun! =)
Spit Tex
16. Dec 2013 · 14:26 UTC
Interesting concept, but I think there is some balancing needed, either way, good job
lekochen
16. Dec 2013 · 14:48 UTC
Those guns are very innovative & fun! And the music is very energetic.
howieV (binarygirl)
16. Dec 2013 · 15:05 UTC
i liked it.. yes maybe a pause of the game while the gun menu is up ? ..good work man :)
etabubu
16. Dec 2013 · 16:12 UTC
Interesting take on the theme, took me a while to get used to it but had a lot of fun with it when I figured it out. I like the weapon ideas ^^
Kotucz
16. Dec 2013 · 18:34 UTC
The one shot per life rule is quite strange here.. However the payability is very good! :-)
I could imagine interresting strategy leading the creeps into bullets as they follow you
Atmospherium
16. Dec 2013 · 23:10 UTC
Great game, I loved the use of spreading weaponry and the weapon limitation. Great work!
dsoft20
18. Dec 2013 · 17:14 UTC
Very nice game and awesome weapons :D
Nelien
19. Dec 2013 · 10:05 UTC
That was a lot of fun! Loved the Zombie gun! Actually loved all the weapons! So satisfying to get a good kill in.. The worm seemed a bit too powerful but hey, that's just a bit of tweaking.
louis.denizet
19. Dec 2013 · 21:09 UTC
really cool ^^
ParaPup
19. Dec 2013 · 23:27 UTC
Was a nice and interesting game it was a good concept and thought out ideas.
Gaspard_
21. Dec 2013 · 16:37 UTC
I like the different weapons, and how the enemies just "crowd" you to death...
I however didn't find the music really fitting.
Excepted that, this game is pretty good.
StMatn
29. Dec 2013 · 21:07 UTC
Nice idea!
The second weapon was the most fun, since one time it did a MASSIVE combo up to the point, where on an impact all bullets were reset and creatad 3/4 of a circle :D I think a higher (unlimited) bullet capacity would have been nice.
Great work!
noobsticks
30. Dec 2013 · 22:17 UTC
I wish there was a little more to do at the start beyond die after your one bullet is gone, but once you get some of the weapon unlocks, this is pretty fun! The snake was TOTALLY overpowered, but still fun. I feel that the zombies should be able to hurt you too. I would love to see these weapon mechanics in a full game. :)
crockid5
31. Dec 2013 · 16:46 UTC
This game is impossible to complete, I let those red things spawn until they stopped spawning in because there was too many and the fragmentation bullet only got me to 500 points even though it killed them all!
Raphy
02. Jan 2014 · 21:06 UTC
Interesting game, well done !
Moosefly
07. Jan 2014 · 01:40 UTC
More like a shooting gallery than a game as it is right now, but I did like the different guns a lot. Good job.