Gaea by bach
Gaea is an atmospheric little game that builds a unique galaxy every time you play it. Mine as many triangles from the planets as you can before the galaxy dies and literally never exists again. The more triangles you mine, the better the upgrades to improve your mining speed. (See last screenshot for what the upgrades do)
My focus was on creating an interesting atmosphere, with a minimalistic yet somehow fascinating game mechanic. The galaxy is generated via a Julia set fractal. Each system procedurally generates a little soundtrack (best enjoyed with headphones). You get to see and hear a galaxy generated from a fractal. The game is meant as a bit of a sarcastic look at our consumerism.
The game needs JAVA to run. On Windows and OS/X you should be able to just double click to run. On linux you might have to run it from cmd line ("java -jar gaea.jar"). I will try and put a web version of the game up once I get a free minute to do so.
POST YOUR SCORES!
Controls
********
Everything is controlled with the mouse
LMB: Zoom to system / Mine planet
RMB/ESC-key: Show galaxy
Move mouse over triangles to collect them.
Credits
********
This game was created with libgdx in under 72hrs by Stefan Bachmann
My focus was on creating an interesting atmosphere, with a minimalistic yet somehow fascinating game mechanic. The galaxy is generated via a Julia set fractal. Each system procedurally generates a little soundtrack (best enjoyed with headphones). You get to see and hear a galaxy generated from a fractal. The game is meant as a bit of a sarcastic look at our consumerism.
The game needs JAVA to run. On Windows and OS/X you should be able to just double click to run. On linux you might have to run it from cmd line ("java -jar gaea.jar"). I will try and put a web version of the game up once I get a free minute to do so.
POST YOUR SCORES!
Controls
********
Everything is controlled with the mouse
LMB: Zoom to system / Mine planet
RMB/ESC-key: Show galaxy
Move mouse over triangles to collect them.
Credits
********
This game was created with libgdx in under 72hrs by Stefan Bachmann
Ratings
| Coolness | 28% | 1479 |
| Overall(Jam) | 3.90 | 28 |
| Audio(Jam) | 3.61 | 69 |
| Fun(Jam) | 3.48 | 78 |
| Graphics(Jam) | 3.78 | 144 |
| Innovation(Jam) | 4.05 | 5 |
| Mood(Jam) | 4.06 | 16 |
| Theme(Jam) | 2.51 | 352 |
Planets: 463
Systems: 0
Clicks: 696
I like this idea and it's well done.
Controls feel smooth, music and sound are nice too.
+1
Sytems 1!!!!
planets 1214
clicks 522
Now I've got triangle eyes... this is awesome!!!!!!
Reminds me on cookieclicker a little, but that's nothing bad. I like those games where you get more and more and more... this way even I can live my megalomania :D
I had to play a second time because it was so relaxing to play!
Love this game, great job!
Planets: 2662
Systems: 6
Clicks: 387
And after playing for a solid half an hour I think I need a surgeon to take a look at my clicking hand!
Seriously though this is really really good! Took me a while to figure out how to play, but once I did I was hooked. Very nice use of colour, a powerful message subtly portrayed, anything with fractals is cool in my books, and it's fun and compelling to keep playing (even if your finger is hurting!). One of the best I've rated yet - great work! :)
Then I had a look to the screenshot with instructions and the game became totally addictive.
Great cohesion between graphics and sounds, you succeed in creating a unique atmosphere.
Triangles: 92355
Systems: 3073
Planets: 5
Clicks: 420
After the first run so far. This is quite fun, good job. :3
I'll give it some more shots for sure.
Can't seem to get over 30-40k now. ^^
Oh well, still, really nice little game you made there.
I really wish the galaxy didn't end and I could clear out the whole thing. It would also be really cool if I could have my automated guys keep collecting while I'm in a different system.