Robo Juicestice by BNeutral
And we are done. The official entry is sort of incomplete save on the art department due to lack of time.
The post jam version was finished about 2 days later, fixing a variety issues to a certain extent, while not addressing others because reasons.
Rate by the original, but play the post jam if you want something more enjoyable.
Shwig left a controversial art piece at the end if you manage to kill the boss all the times required to win~
You can press any key to speed up the intro text.
A slightly more in depth explanation of the controls and moves:
The theme was "you only get one", in order to execute on this idea we made a game where you start with 6 "powers" and lose one each time you beat the game until you are left with only one: Jump
The powers are:
Q/E-Dash- you dash to the right or left. you can kill enemies by dashing into them.
W-Double jump- fairly self explanatory
A/D- Wall grab- you can grab on to walls by running into them in the air.
M1- Mouse shooting- Again, pretty self explanatory
Space- Sword/Shoot- at all points until you lose it, you have a sword attack you can use by pressing space. This attack is also a good tool to control your jumps as it changes your velocity. In addition when you lose mouse shooting you get 8 directional shooting, which is controlled by the wasd keys and space.
W-Jump- You can jump on enemies to kill them
Not quite a power- S- you can press S to fall down faster, really helps with controlling your jumps
The post jam version was finished about 2 days later, fixing a variety issues to a certain extent, while not addressing others because reasons.
Rate by the original, but play the post jam if you want something more enjoyable.
Shwig left a controversial art piece at the end if you manage to kill the boss all the times required to win~
You can press any key to speed up the intro text.
A slightly more in depth explanation of the controls and moves:
The theme was "you only get one", in order to execute on this idea we made a game where you start with 6 "powers" and lose one each time you beat the game until you are left with only one: Jump
The powers are:
Q/E-Dash- you dash to the right or left. you can kill enemies by dashing into them.
W-Double jump- fairly self explanatory
A/D- Wall grab- you can grab on to walls by running into them in the air.
M1- Mouse shooting- Again, pretty self explanatory
Space- Sword/Shoot- at all points until you lose it, you have a sword attack you can use by pressing space. This attack is also a good tool to control your jumps as it changes your velocity. In addition when you lose mouse shooting you get 8 directional shooting, which is controlled by the wasd keys and space.
W-Jump- You can jump on enemies to kill them
Not quite a power- S- you can press S to fall down faster, really helps with controlling your jumps
| Flash [Sorta Unfinished] | http://www.newgrounds.com/dump/item/ed79abc37317690dc78b3e7b48363d9d |
| Flash [Post Jam] | http://www.newgrounds.com/portal/view/630479 |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=10889 |
Ratings
| Coolness | 49% | 965 |
| Overall(Jam) | 3.03 | 305 |
| Audio(Jam) | 3.77 | 42 |
| Fun(Jam) | 2.68 | 337 |
| Graphics(Jam) | 4.55 | 15 |
| Humor(Jam) | 2.00 | 363 |
| Innovation(Jam) | 2.17 | 490 |
| Mood(Jam) | 3.44 | 110 |
| Theme(Jam) | 2.23 | 447 |
Beyond that, unfortunately, its very mediocre. The physics are way too loose, wall jumps got in my way more than they helped, and in general the game just doesn't have much strong gameplay content.
Great job!
Controls are a bit difficult for I'm using an AZERTY keyboard: alternate controls with arrows would be great.
Well done folks!