Existence by donaldducky

[raw]
made by donaldducky for LD28 (COMPO)
tech: javascript / canvas / css
tools: grunt, backbone, underscore, jquery, requirejs, keymaster

Used Chinese characters for the sprites.

Coded using VIM!

First LD!

Edit (Dec 16 9:30pm EST):
For those of you who can't make out what those Chinese characters are, I've created a guide here:

http://pyjamacoder.com/ld28/help

I recommend you try playing through the game yourself to get the full experience (it's not very hard or long) but if you get stuck, here's a walkthrough of the entire game:

http://pyjamacoder.com/ld28/walkthrough

Both of those links can also be found on the game's page itself.

Enjoy!

Ratings

Coolness 57% 3
Overall 3.26 296
Audio 1.06 813
Fun 3.20 283
Graphics 3.77 139
Humor 2.15 538
Innovation 3.86 46
Mood 3.11 275
Theme 2.43 751

Feedback

adnzzzzZ
16. Dec 2013 · 22:35 UTC
I knew that one year of Japanese lessons would come in handy one day. Pretty nice and simple game. Good job!
windwalkerranger
16. Dec 2013 · 22:47 UTC
Is it just two screens?
van noctar
17. Dec 2013 · 02:51 UTC
For a game created with javascript, the result is good! It's a little honorable tile game for a first LD!
Unept
17. Dec 2013 · 03:17 UTC
Great job on this. I felt a little bad, since the tree was pleading with me. But it had to be done.
doctorscientist
17. Dec 2013 · 03:19 UTC
I really like the jkli shooting control. Its a lot of fun and the simple shot animations are perfectly subtle. I hope more people see your game.
Crigs
17. Dec 2013 · 03:47 UTC
I really enjoyed the experience and symbolism. I'm glad you wrote a walkthrough because I would have never been able to finish it otherwise. Great job!
Crigs
17. Dec 2013 · 03:51 UTC
Just wanted to add that I hope you take this further; I really think using Chinese characters is a brilliant idea and the resulting experience was very, very cerebral, even if very literal in this entry.
Katamori
17. Dec 2013 · 22:51 UTC
Damnit, too short! You should really expand it!
🎤 donaldducky
18. Dec 2013 · 13:27 UTC
Thanks for the kind comments!

I really enjoyed creating the game and want to share my experience. I've created a post in my journal but more will follow as time permits:
http://www.ludumdare.com/compo/?category_name=ld-28&author_name=donaldducky

If you get stuck, I recommend reading/using the walkthrough to get the full experience of the game. It's not very long but I don't want to take up too much of your time since there are so many games to try :D

Here's the link: http://pyjamacoder.com/ld28/walkthrough
postmodestie
18. Dec 2013 · 21:50 UTC
Wow, the asthetics blew me away! One of the reasons why i learned a little chinese (forgot everything).

IMO it was relatively easy to end, so i played it twice, for 'both' endings. Great!

Is there some relevant folklore innit, i guess so?
Alex Rose
19. Dec 2013 · 03:12 UTC
I burnt the world tree. Like a boss.

Great concept man, really enjoyed it.
mortl8324
19. Dec 2013 · 06:41 UTC
Awesome game. Very innovative to use Chinese characters to represent things.
triforcespark
19. Dec 2013 · 08:48 UTC
I was actually thinking about also using Chinese characters for one of my games, and this just showed how useful (and powerful) they are.
Nice story you got there.
Diptoman
19. Dec 2013 · 12:57 UTC
Interesting take. Glad you provided that character table. The shooting and different kinds of attacks felt cool. I'm not sure how the theme fits in, though. Still, great aesthetics.