The most beautiful day of her life by Kyatric

[raw]
made by Kyatric for LD28 (JAM)
You only get one chance to enjoy the most beautiful day of your life.

And for this bride-to-be there's only one minute to get to the church and avoid the despicable plot that has been planned against her.

Use your slaps and your purse to make your way to your wedding in time.

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left and right arrow keys to move left and right.
Down arrow to duck.

X to slap.
C to throw your purse.
---

HTML5 game made with Construct2 - Played best in updated Chrome and/or FireFox with updated graphic card drivers as well.

Ratings

Coolness 55% 3
Overall(Jam) 2.97 324
Audio(Jam) 2.70 315
Fun(Jam) 3.29 130
Graphics(Jam) 2.42 463
Humor(Jam) 3.65 42
Innovation(Jam) 2.55 378
Mood(Jam) 2.71 338
Theme(Jam) 2.76 267

Feedback

Sean Noonan
17. Dec 2013 · 06:13 UTC
Hilarious :D
sanojian
17. Dec 2013 · 07:08 UTC
Even though the purse was better I just kept slapping people. This was really funny.
xgeovanni
17. Dec 2013 · 07:25 UTC
Why don't you just start with the handbag? There's only one enemy you have to slap anyway.
mutuware
17. Dec 2013 · 10:37 UTC
Kapow!
GagaPete
17. Dec 2013 · 11:48 UTC
Nice, damn mother-in-law!
SecondDimension
17. Dec 2013 · 13:58 UTC
The slapping was very satisfying. This is a very original game, I liked the idea a lot and the ending made me laugh. Does the mother-in-law throw a cat? Slapping it out of the air was great
🎤 Kyatric
17. Dec 2013 · 21:02 UTC
@Sean Noonan: Thanks mate ;)
@sanojian: Thank you a lot !
@xgeovanni: I wondered about it as well. As you may see in other comments though, despite the efficiency factor, the slap feels satisfying and people have fun using it.
Also, I introduced the bag later because I wanted to progressively introduce the player to new mechanics as he was going by.
It's probably a balance mistake on my part of having the bag "overpowered" or maybe not stunning you long enough to have a true situational "advantage" of using the slap rather than the bag. Thank you for commenting and playing.
@mutuware: Boom ;)
@GagaPete: Thank you and yes indeed :)
@SecondDimension: Thanks. Originally the mother-in-law is supposed to throw a small dog (a sort of chihuahua) but the graphic is not very detailed.
I guess it's up to the player to see what he wants there :)

Thank you a lot for playing and commenting.
Ako
17. Dec 2013 · 21:12 UTC
OK..I'm a woman, so this was a bit juvenile for my tastes, but the voice work made me laugh so hard, cause I assume it's just a pitched up dude voice. ;) I'm new to Construct 2 so thanks for all you do on the forums there. You help all us newbies every day!
Mase
17. Dec 2013 · 22:10 UTC
Pleasantly trashy.
robhor
17. Dec 2013 · 22:14 UTC
Slapping indeed is very fun!
JaymeeMak
17. Dec 2013 · 22:21 UTC
Decent gameplay, couldn't figure out how to get past the cars.
Fervir
17. Dec 2013 · 22:23 UTC
Those sounds were made with love.
This game was really funny!
Loved it!
Magdev
17. Dec 2013 · 22:36 UTC
THIS IS THE MOST SAD GAME OF MY LIFE
Mnemusyne
17. Dec 2013 · 22:39 UTC
This game is a bit sexist.
🎤 Kyatric
17. Dec 2013 · 23:10 UTC
@ako: It is indeed my pitched up voice and yes the game is deliberately "juvenile", it's just a humorous game that plays on stereotypes and clichés.
@Mase @robhor @Fervir : Thanks ^^
@JaymeeMak: To get past the cars, jump over them as displayed in the third screenshot. You need to anticipate them a bit though.
@Magdev: I'll take this comment with humor ^^
Nevertheless, if it is really what you felt, I'd love to hear more about the aspects that brought you to this conclusion.
@Mnemusyne: Indeed this game plays on the worst stereotypes and clichés (the bimbos, the mother in law).
Believe it or not though, most of those ideas come from a lady friend of mine who was having a blast play-testing it.

It is absolutely not meant to be taken seriously and even though we're dealing with some of those stereotypes, the main character is still (imo) an empowered woman who gets out of a bad predicament on her own strength and will.
It is meant as a cartoonish snack game that you play for a few minutes and then move on.

Nevertheless, if you want to take the discussion further I would love to hear about it.
JohnnySix
18. Dec 2013 · 00:01 UTC
Haha, it's challenging - liked the projectile purse. :D
windwalkerranger
18. Dec 2013 · 23:17 UTC
Dat mother in law is a nightmare material! Very funny game, kyatric :)
zatyka
19. Dec 2013 · 02:42 UTC
That was ridiculous and hilarious. The controls felt a bit stiff, and the knockback when getting hit was a bit much. Despite it's flaws, I refused to stop until I beat it, so it definitely kept my interests. My favorite part was the sound effect. :)
🎤 Kyatric
19. Dec 2013 · 05:49 UTC
@JohnnySix
@windwalkerranger
@zatyka

Thank you a lot :)
Glad you enjoyed the game !
cesisco
19. Dec 2013 · 13:36 UTC
I didn't make it to the chuch....(played it a lot) but it was a lot of fun!
Did she marry after all?
🎤 Kyatric
20. Dec 2013 · 00:49 UTC
@cecisco [SPOILER ALERT]





she does ^^[/SPOILER ALERT]
cesisco
20. Dec 2013 · 13:50 UTC
ah ah, i wil try again...i have to see that wedding.
Jgpicatoste
21. Dec 2013 · 14:38 UTC
I wonder what were you thinking on when you got the idea to create this. Gameplay, graphics and music create a hilarious experience, good job.
🎤 Kyatric
22. Dec 2013 · 02:33 UTC
@cecisco: I guess I'll post a video of full gameplay at some point at worst :)

@Jpgicatoste: Thank you for the kind words. As mentioned above, most of the ideas come from discussions with a lady-friend of mine. I told her about the LD theme, and we just went on discussing and having fun around the theme.
It ended on "You only get one chance to marry the one you love", using slaps and purses blows on bimbos to get to it ^^
The assets are just what felt funny/appropriate to a "cartoony" game (in the measure of what I could do).
I focused on efficiency (making a game) and making it as fun/delirious as possible.
occash
22. Dec 2013 · 14:39 UTC
Very funny! I laught all time when I play it!
Thanks for good mood!
🎤 Kyatric
22. Dec 2013 · 15:00 UTC
You're welcome @occash, thanks for the kind words glad you enjoyed.
Christina Antoinette Neofotistou
22. Dec 2013 · 15:34 UTC
Double dragon-style! I laughed with the SFX! Good job on the level design as well. Would love to see "C" do a Lifebar-draining special move, as is customary in brawlers. Kudos! Could maybe do without the stereotypical sexism, but gameplay wise it's really satisfying! Thanks for being such a helpful guy over at the C2 forums
🎤 Kyatric
24. Dec 2013 · 02:05 UTC
@Christina: thank you for the nice developed critic :)
I pondered having a super move in the game, on the power level, the "regular" C attack ended up being it indeed.
I guess, as stated in a previous comment, that the attack is too over-powered and doesn't "freeze" you enough to really give a risk/reward strategy to its use.
The only "measure" in the game is time.
If there had been a lifebar/HP for the character, I guess it would have made sense/would have been expected, as you mention, that some life gets drained like in Street of Rage 2.

For the stereotypical sexism, I regret more and more I wasn't able to make a really good parody/caricature, so big, so cartoony, that it would have been obvious that it was a parody and making fun of those stereotypes and that no one would have been annoyed with it.
drludos
27. Dec 2013 · 13:10 UTC
Nice little game! I like the idea a lot, both theme-wise and gameplay-wise :)

[SPOILER ALERT]
I think it may have been even funnier to let the player choose at the end whether you want to "slap" your husband or not - after all, maybe the mother-in-law did all of this on her own without him knowing anything?
[/SPOILER ALERT]
🎤 Kyatric
27. Dec 2013 · 13:19 UTC
Valid point @drludos, thank you for the comment and the suggestion.

It is true that this point is a bit blurry.
postmodestie
27. Dec 2013 · 13:40 UTC
Very funny art style, trashy and some other bits like the paintings..
🎤 Kyatric
27. Dec 2013 · 14:00 UTC
@postmodestie: Thank you for the comment :)
I'm not a graphic artist, but did my best to have understandable graphics that did not look too bad and it ended pretty cartoony/trashy :)
OnlySlightly
27. Dec 2013 · 19:33 UTC
I really enjoyed the sound effects. Slapping was very satisfying
🎤 Kyatric
28. Dec 2013 · 13:13 UTC
Thanks you @OnlySlightly for playing, enjoying and commenting.
kevinmylo
06. Jan 2014 · 23:56 UTC
If that was really me, I wouldn't have been throwing my purse...it would have been something else that I would have been throwing.
🎤 Kyatric
07. Jan 2014 · 03:53 UTC
@kevinmylo: And what is it that you would have been throwing ?