{"author_link":"\/author\/seagaia\/","author_name":"seagaia","author_uid":"7853","comments":[{"author_name":"TheColorMan","author_uid":"20438","time":"Dec 17, 2013 @ 2:33am","epoch":1387247280,"text":"It seems like a really cool idea and I thought the ambient music was pretty cool but I was horribly confused :("},{"author_name":"johnfn","author_uid":"3187","time":"Dec 17, 2013 @ 2:34am","epoch":1387247340,"text":"I'm sorry, I couldn't figure out what was going on at all! I pressed space a lot but couldn't see anything happen (except that the numbers up in the top left would change). Still, the graphical effects were pretty neat and the idea is hilarious\/cycnical\/bizarre."},{"author_name":"flatgub","author_uid":"27519","time":"Dec 17, 2013 @ 2:39am","epoch":1387247640,"text":"This game was really interesting! I loved the music and the whole idea, but it needed a menu and the instructions need to be shown before gameplay, not during...\r<br\/>Great job though!\r<br\/>-Flatgub"},{"author_name":"FrederickK","author_uid":"11311","time":"Dec 17, 2013 @ 2:45am","epoch":1387248000,"text":"Well, for something made in 3 hours it sure is very moody.\r<br\/>The mood of the game is very scary, the music, the words, the colors, and walls closing by... if you had more time would be really awesome!\r<br\/>Not sure if I got what I played, but liked what I saw.\r<br\/>Good work, I hope see you with full time next jam! :)"},{"author_name":"torcado194","author_uid":"5839","time":"Dec 17, 2013 @ 4:39am","epoch":1387254840,"text":"that was very confusing and intriguing. i liked it!"},{"author_name":"Nut","author_uid":"31779","time":"Dec 17, 2013 @ 5:12am","epoch":1387256820,"text":"This was really bizarre and apparently ended before I could figure out what was going on at all."},{"author_name":"Several","author_uid":"11903","time":"Dec 17, 2013 @ 5:13am","epoch":1387256880,"text":"There were sounds and movements and words and numbers and I pressed space a lot and some things turned green at the last minute and I was told I had 92 relations so I guess I liked it?\r<br\/>\r<br\/>Note for future games: the spacebar also scrolls the page down in some browsers, particularly if the game\/plugin\/whatever element has not been clicked first, to give it focus. Make users click something first before asking them to press the spacebar in a webplayer build. (Also, please don't hide the cursor without locking it.)"},{"author_name":"bluemanshoe","author_uid":"31038","time":"Dec 17, 2013 @ 5:14am","epoch":1387256940,"text":"Couldn't figure this one out."},{"author_name":"Todd Luke","author_uid":"11463","time":"Dec 17, 2013 @ 5:51am","epoch":1387259160,"text":"trippy, confusing, surreal. pretty cool for 3 hours man. ugh, are we just parasites moving from host to host?"},{"author_name":"stwelin","author_uid":"93","time":"Dec 17, 2013 @ 6:58am","epoch":1387263180,"text":"The premise intrigued me. I think the music is very fitting for the mood. It fails because I lose focus on the important information: my score is computed to intellectual and physical satisfaction, yet i feel like I had no control over either variables. Considering 3 hours spent - pretty snappy!"},{"author_name":"ob6160","author_uid":"31367","time":"Dec 17, 2013 @ 5:55pm","epoch":1387302600,"text":"Music was nice but INSTRUCTIONS! :D"},{"author_name":"Devon","author_uid":"216","time":"Dec 18, 2013 @ 3:32am","epoch":1387337220,"text":"Ohhhhhhh you can also use arrow keys. Spacebar is like acceleration. This music is awesome. Dig the aesthetics and theme. Is not fun. Much like many of my relationships."},{"author_name":"Absurditure","author_uid":"21650","time":"Dec 18, 2013 @ 3:51am","epoch":1387338360,"text":"Interesting subject matter to explore in a game.  Made me think a bit about my own relationships and monogamous society(serial monogamy really).  Especially in terms of time limits, and depth of relationships."},{"author_name":"Unept","author_uid":"25813","time":"Dec 18, 2013 @ 6:48am","epoch":1387348980,"text":"As above, love the concept. Could have been a gem with more than 3 hours of work. :)"},{"author_name":"Manuel Magalh\u00e3es","author_uid":"2490","time":"Dec 18, 2013 @ 5:22pm","epoch":1387387020,"text":"good use of the theme and the game's message about social pressure was conveyed with success. the mood was well defined with the music and the graphics' agitation."},{"author_name":"Dir3kt","author_uid":"12434","time":"Dec 18, 2013 @ 9:19pm","epoch":1387401240,"text":"Don't really now what happened there but I liked the visual and the mood :) Looks like I have been making up with some blue squares?"},{"author_name":"arcticleaf","author_uid":"16606","time":"Dec 23, 2013 @ 2:19am","epoch":1387764840,"text":"is there a tutorial or walkthrough for this ?"},{"author_name":"tobbez","author_uid":"19361","time":"Dec 24, 2013 @ 3:25am","epoch":1387855200,"text":"The gameplay is too fast, hard to understand what is happening. Some instructions would do a lot to improve the game."},{"author_name":"xrm0","author_uid":"25867","time":"Dec 24, 2013 @ 1:36pm","epoch":1387891860,"text":"The idea is interesting, but couldn't figure out how to play"},{"author_name":"Jan Marcano","author_uid":"13980","time":"Dec 26, 2013 @ 8:45pm","epoch":1388090400,"text":"Interesting concept! Too bad you couldn't dedicate more time to it, I would like to see this game developed further to see what it can achieve :)"}],"images":["ld28\/7853-d614eec36008b5e6c15c376485c12352.jpg"],"links":[{"url":"http:\/\/www.newgrounds.com\/portal\/view\/630341","text":"WEB"},{"url":"https:\/\/github.com\/SeanHogan\/Most-Distant-Things\/tree\/master\/santa","text":"source"}],"metadata":{"g_key":"22336","g_author":"7853","g_event":"LD28","g_eventkey":"20","g_subevent":"JAM","g_urlkey":"22366","g_title":"ONE AT A TIME. PICK WISELY TO PROSPER.","g_status":"UCHK1","g_place":"488","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/7853-shot0.png-eq-900-500.jpg"],"text":"USE THE SPACE BAR TO PICK PARTNERS AND GAIN INTELLECT AND PHYSICAL SATISFACTION POINTS\r\n\r\nOBTAIN MANY PARTNERS OR RAISE SCORES OR DON'T IT'S UP TO YOU.\r\n\r\ncontext:\r\n\r\nwhen i heard 'you only get one' i immediately thought to social pressures around monogamy in most social circles and the implication that has for our intellectual and physical satisfactions, and then i attempted to make that into a game in 3 hours. what's funny is that a lot of the mechanics kind of worked in some ways, not necessarily intentionally. dunno. lemme know what you think.\r\n\r\n\r\nmade in 3 hours sorry\r\n\r\ntwitter.com\/seagaia2\r\ngame im working on now: twitter.com\/eventheocean \/ twitter.com\/anodynegame","title":"ONE AT A TIME. PICK WISELY TO PROSPER."}