Loop Desert by Giovanni Cappellotto
This is a game about choice, a hostile environment, and limited resources.
You must survive the Loop Desert trying to reach the city before you run out of water.
Choose wisely the right direction. You will find two bottles of water on your path to help you reach your destination, but only one can save your life.
Controls: right and left keys to move the explorer.
Tools: Crafty.js, Audacity, Draw! (http://www.drawbang.com)
Thanks to Giorgia and Luca.
You must survive the Loop Desert trying to reach the city before you run out of water.
Choose wisely the right direction. You will find two bottles of water on your path to help you reach your destination, but only one can save your life.
Controls: right and left keys to move the explorer.
Tools: Crafty.js, Audacity, Draw! (http://www.drawbang.com)
Thanks to Giorgia and Luca.
| Web | http://www.focustheweb.com/ld28/ |
| Source | http://www.focustheweb.com/ld28/source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=20065 |
Ratings
| Coolness | 96% | 2 |
| Overall | 3.60 | 117 |
| Audio | 3.33 | 128 |
| Fun | 2.85 | 507 |
| Graphics | 3.93 | 92 |
| Humor | 2.39 | 426 |
| Innovation | 3.74 | 72 |
| Mood | 3.81 | 40 |
| Theme | 3.18 | 329 |
well done Giovanni!
Took me a few tries to figure out the game mechanic but made it to town eventually.
Really good job!
It took me some time to understand how it worked, but I was really amazed when I did. Great job!
I like the final "whoo".
Nice done. I enjoyed to have a quite 'special' game mechanics.
I think the graphics could have used a bit of a touch up, the main character's walk cycle was a bit weird, and he didn't seem as 'clean' as other pixel art I've seen in that style. Still thought it looked pretty good though.