Wild Growth by Moosefly
Guess who's back!? WE ARE! And this time we bring you the most realistic window blind simulator 2013! Actually it's a game about growing a flower in one week. The game is LONG AND HARD and there is a very Moosefly-esque story and art style (if you played Game of Throttles you know).
Last level playthrough: https://dl.dropboxusercontent.com/u/122189724/LD28/gifu_v2.gif
If you beat (or have beaten) the game please leave a comment :P
Made with HTML + CSS + JavaScript using Crafty 0.6.1 + jQuery 1.10.2
In case you cant hear in-game audio, get firefox :) http://www.mozilla.org/
Last level playthrough: https://dl.dropboxusercontent.com/u/122189724/LD28/gifu_v2.gif
If you beat (or have beaten) the game please leave a comment :P
Made with HTML + CSS + JavaScript using Crafty 0.6.1 + jQuery 1.10.2
In case you cant hear in-game audio, get firefox :) http://www.mozilla.org/
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.64 | 443 |
| Audio(Jam) | 2.76 | 299 |
| Fun(Jam) | 2.22 | 474 |
| Graphics(Jam) | 3.00 | 328 |
| Humor(Jam) | 2.93 | 143 |
| Innovation(Jam) | 2.90 | 248 |
| Mood(Jam) | 2.64 | 366 |
| Theme(Jam) | 2.29 | 428 |
@olafsworld98: Congratulations on being the first to comment on this magnificent game \o/. We shall honor your achievement by rating your game before any others!
I guess the easiest strategy to use is to just let the stats alternate between low and high, all while trying to predict when a certain object will need to be toggled. Damn that does sound pretty hard.
Thanks for the comments everyone and good luck ;).
haha! Great Sounds and Music! Really I liked it! ;-)
A lot of things going on in the same time in your game, very fast (even with the easy seed) so hard to play it. Maybe adding keyboard shortcuts ?
Tomorrow: you shall wake to naught but dusty, sun-scorched earth, tuneless humming, and two to three rulers that slap your knuckles and nose if you ever stop dancing.
A fitting end.
Like others, I agree : a day it too long
Thanks to everyone for playing, rating (low I bet, boohoo) and commenting! I hope we will keep on improving so that our next game is a little easier to grasp, play and rate.
See you next time!