siamese by ittlebit

[raw]
made by ittlebit for LD28 (COMPO)
A pretty simple little game about trying to find and connect with just one other thing. if you want to restart or play again just refresh the browser.

Thanks for taking a look!

Sound fx done with sfxr: http://www.drpetter.se/project_sfxr.html
Music done with bosca ceoil: http://distractionware.com/blog/2013/08/bosca-ceoil/
Made using the Phaser HTML5 Game Engine: http://phaser.io/

First attempt at programming a game and my first ludem dare!
huzzah.

Ratings

Coolness 60% 3
Overall 2.97 528
Audio 2.67 421
Fun 2.65 653
Graphics 2.30 789
Humor 1.95 629
Innovation 3.45 174
Mood 2.92 390
Theme 2.25 832

Feedback

louis.denizet
16. Dec 2013 路 10:40 UTC
Really quick to finish, liked the idea overall =)
AlanZucconi
16. Dec 2013 路 12:38 UTC
That was a bizarre gameplay! :D I liked it!
馃帳 ittlebit
16. Dec 2013 路 14:38 UTC
@louis.denizet
@AlanZucconi

Thanks for the feedback!
adnzzzzZ
16. Dec 2013 路 16:19 UTC
Really nice for a first game and nice idea too. Good job!
crockid5
16. Dec 2013 路 16:19 UTC
I liked the game, but it doesn't match the theme, at all. I mean it doesn't even closely resemble the theme. Did you cheat?
Gazpachogames
16. Dec 2013 路 16:33 UTC
Pretty interesting gameplay. Nice job!
DST
16. Dec 2013 路 16:49 UTC
Nice idea and it worked well!
windwalkerranger
16. Dec 2013 路 17:31 UTC
interesting little game, cute to the boot :)
jillytot
16. Dec 2013 路 19:18 UTC
Pretty short, but interesting. Good moodiness, and i dig the logo.
Chris Mondok
16. Dec 2013 路 19:20 UTC
Neat idea, but the controls could use some work.
netguy204
17. Dec 2013 路 01:36 UTC
Wonderful! My favorite so far. Here's why:

* Music and graphics worked together to create a mood that I thought was perfect.
* Controls were quirky but fair and played perfectly with the mechanic of walls causing you damage.
* I was expecting to just smack my "other half" and be done with it but ended up needing to dance for a while. Made me chuckle.

Wish I could have played more creative / moody things from the same mind that brought me this first "level"

Technical quibble:
* Wish i could restart without refreshing
GingerMess
17. Dec 2013 路 16:30 UTC
Interesting. There's a lovely style about this that I can't put my finger on, but I appreciate. Nice.
馃帳 ittlebit
17. Dec 2013 路 22:50 UTC
Thank everyone for the feedback so far. It's been great participating in this with all of you :D
anvoz
18. Dec 2013 路 16:49 UTC
Wow. I really like the idea and the sound.

Hope I could find more mini games like this in LD28. I think 48 hours game contest is only for games which have unique idea and it should be really simple instead of focusing too much to polished thing up or providing a lot of levels to play.
bradleypollard
19. Dec 2013 路 14:53 UTC
A most peculiar game. Reminded me of Osmos - pretty frustrating! :P When i finally got them together only to have them come apart again I was bummed out. Succeeding was satisfying however.
Nelien
19. Dec 2013 路 14:53 UTC
Very unique! The physics felt a bit hard to manage and some of the levels generated were a lot harder than others. But overall a really neat concept! Audio was spot on and the visuals really appealed, even though they were simple. Well done!
danbo
19. Dec 2013 路 14:54 UTC
Sometimes the levels are impossible. It's quite fiddly, but not a horrible idea.
Ditto
19. Dec 2013 路 14:54 UTC
Very interesting mechanic, controlling both characters was surprisingly easy! The bumpsound is really annoying though! ^^
Shaun Lebron
19. Dec 2013 路 16:39 UTC
Very nice music and concept. Really liked the contrast between the frustrating mechanic and the beautiful ending. It was high reward.
Fervir
21. Dec 2013 路 16:03 UTC
This was cool.
I spent the first half of the game controlling the orange one, and then I realized that it would be easier to focus on the blue one.
Neat game.
tudd
23. Dec 2013 路 03:53 UTC
Disconnect?
BradleySmith
04. Jan 2014 路 21:05 UTC
I really like this idea, quite unique - interesting take on the theme. Rated highly. :)