You Only Get One Gift (for christmas) by Bw2801
This is a puzzle game.
It's christmas morning and you only got one present. To get more you break into houses and steal the presents of other children.
To achieve that you have to collect keys to open doors, or to open safes using codes.
By the way: this was the very first Ludum Dare game I made :)
It's christmas morning and you only got one present. To get more you break into houses and steal the presents of other children.
To achieve that you have to collect keys to open doors, or to open safes using codes.
By the way: this was the very first Ludum Dare game I made :)
Ratings
| Coolness | 100% | 1 |
| Overall | 3.39 | 205 |
| Audio | 2.35 | 578 |
| Fun | 3.24 | 256 |
| Graphics | 3.06 | 427 |
| Humor | 3.11 | 186 |
| Innovation | 2.47 | 766 |
| Mood | 2.91 | 398 |
| Theme | 3.14 | 356 |
Cool game. :D
Your game is finished, solid and obviously playtested. Maybe a little bit easy (although I got stuck once in a toilet). Well done!
Graphics and audio are nicely done and solid. Controls are nice enough for the job. Played it through to the end and was left feeling complete. Good job!
Anyaway, great game! :)
Thank you! :)
It would be nice to have a visual inventory showing which keys/cards that you have. Strafing would also be a nice touch :)
Thanks for putting this together, and good work!
Very good work for the short time.
You really got into the spirit of christmas I see ;)
I agree that there is a lot of content. It just needs a bit of sound.
At first I thought that you couldn't do anything wrong, but later on I found out that you could and I did.
The thing I would change next time: it looks like the character can't fit through the doors, movement was a bit hard. Like other people who commented on my game: if you have to walk around a lot, better make it fast.
Otherwise lots of content and humour. Good use of the theme.
I always get problems with that.
It was good how your started simple and introduced more elements as the game proceeded.
I sometimes found the wooden doors looked too similar to the floor so a couple of times I thought the corridor was clear and suspected your collision detection was bugged but then I realised I just couldn't see the brown-on-brown door!
Also it would be nice to have a HUD telling me how many keys I have, which coloured cards, etc.
Overall though, very well done!