Monkey Rally by antila

[raw]
made by antila for LD28 (JAM)
Lead the monkey through a series of puzzles to save his master!

Ratings

Coolness 80% 2
Overall(Jam) 3.56 90
Audio(Jam) 3.18 174
Fun(Jam) 3.32 113
Graphics(Jam) 3.87 121
Humor(Jam) 3.07 118
Innovation(Jam) 3.04 203
Mood(Jam) 3.15 180
Theme(Jam) 3.23 133

Feedback

yapshuter63
17. Dec 2013 · 01:22 UTC
Woah! Very polished!
Mocuto
17. Dec 2013 · 01:32 UTC
The music was great and the illustrations were even better. This game was very cute and the puzzles were challenging and mentally stimulating. I was forced to to problem solve my way through each obstacle AND use my short term memory more than usual to remember each step I was taking. The end product was very well put together and felt like a complete package. Fantastic job with this one.
daredevildave
17. Dec 2013 · 16:46 UTC
Really good, complete game! Ace graphics, great challenging puzzles. Loved it.
BradleySmith
17. Dec 2013 · 21:27 UTC
Really neat little puzzle game. :)
ChrisMingay
17. Dec 2013 · 21:27 UTC
Great all round effort with this. Good intepretation of the theme and really well executed. Reminds me of LOGO.
cappelnord
17. Dec 2013 · 21:28 UTC
I liked the levels and the overall gameplay, as it was a little brain teaser to keep track of your actions. I don't think the music was a good match for the gameplay, I would have preferred something more calm, as it's not really an action game.
Nazariglez
17. Dec 2013 · 21:29 UTC
i love it!, it's possible know whats engine are you used?
javifugitivo
17. Dec 2013 · 21:29 UTC
Nice and original game, but the music is too loud and strambotic. Good job, it's very fun!
omaha
17. Dec 2013 · 21:31 UTC
Great graphics, great puzzles, and who doesn't love monkeys! The music killed me after a couple minutes though, an option to mute would really be great here.
van noctar
17. Dec 2013 · 21:32 UTC
Very good game! I like graphic design, and sound design!
SpellingPhailer
17. Dec 2013 · 21:32 UTC
Very nicely executed! Felt very polished. Could shorten the waiting time after colliding with a wall though. Makes it feel a little slow when the maps get bigger :)
30dogs
17. Dec 2013 · 21:34 UTC
Looks and plays great. I'm really impressed by how much difficulty you managed to pack into the puzzles.
Taldius
17. Dec 2013 · 21:35 UTC
The concept of the game is very fun and addictive. The only problem is that movements of the character are way to slow.
Great job!
Random Abductions
17. Dec 2013 · 21:49 UTC
I really liked the last two puzzles! Nice graphics, fun nice mood.
JaymeeMak
17. Dec 2013 · 21:54 UTC
Nice GUI Polish, although the blocks in game could use a little bit more polish to fit with it.

Also, when the monkey is standing in front of a block, it's difficult to see that block.

It was also unclear as to whether the arrows made the monkey go one square in that direction, or (which was the case), if they made them move all the way until they reached an obstruction.

The music is neat.
torcado194
17. Dec 2013 · 22:01 UTC
pretty fun puzzle! i liked the story
taocayo
17. Dec 2013 · 22:25 UTC
Amazing graphics, loved the mechanics, and a very unique take on the theme!
jdpalmer
17. Dec 2013 · 22:36 UTC
Great game - I loved the intro animation and the general artistic style.
GarethIW
18. Dec 2013 · 09:01 UTC
Outstanding visuals over a fun puzzle game with a new twist on it.
nahkala
18. Dec 2013 · 10:01 UTC
@Nazariglez We're using the Phaser Framework - http://phaser.io/
Xeke_Death
18. Dec 2013 · 11:40 UTC
The last level very nearly broke my brain...
nahkala
18. Dec 2013 · 12:43 UTC
There is actually multiple ways to solve the last level.
Let's post number of moves of your solution and see who has the shortest!
sekaru
18. Dec 2013 · 18:56 UTC
Really polished! Loved the art-style and music.
Jgpicatoste
18. Dec 2013 · 19:00 UTC
Woah, good fun and polished. Not that hard tho! More puzzles would have been great.
raisedmedia
18. Dec 2013 · 19:05 UTC
Awesome game, I like how each level increased difficulty or introduced a new concept. Very impressed.
zkenshin
18. Dec 2013 · 19:10 UTC
Simple yet fun, good job!
jomomomo
18. Dec 2013 · 19:16 UTC
Nice job, good puzzles.
Chaoseiro
18. Dec 2013 · 19:26 UTC
Nice game, nice interpretation of the theme and good puzzles!
harsanalif
19. Dec 2013 · 10:38 UTC
Nice graphics and solid gameplay. One problem that I have though is that sometimes a single wall tile got completely covered by the Monkey. This cause some confusion for me (especially on level 2)
blackmagic
20. Dec 2013 · 13:00 UTC
nice game !
i didn't expect this kind of game when i first look the intro, nonetheless the mechanics works fine.
rojo
20. Dec 2013 · 15:40 UTC
Nice art style, and fun puzzles!
ElScootro
20. Dec 2013 · 19:44 UTC
Very cool game!
Denis Chakarov
20. Dec 2013 · 21:18 UTC
Wonderful game! Art, sound, mechanics - everything's excellent! I've missed the mute sound button, and there were some minor bugs - the arrows sometimes started from the middle of the screen. But other than that it's perfect! I've seen the "go all the way until obstacle" mechanic in other puzzles too, but not this mix with the pre-defined actions! Great touch! Congrats!
Und[0]ne Devs
21. Dec 2013 · 19:05 UTC
Very very nice game! I miss a little more difficult, but great work anyway!
Moosefly
22. Dec 2013 · 15:25 UTC
A nice polished game! Could've been more difficult though. Well done!