Tara by Namide

[raw]
made by Namide for LD28 (COMPO)
A game, with an horizontal auto-scrolling.
In first I wish to create a shoot them up with only one ammo, but I had no time.

In this game, you must avoid the opponents and his shots.

To move you must use the arrow keys.

Ratings

Coolness 56% 3
Overall 2.36 934
Fun 2.44 768
Graphics 2.67 637
Innovation 1.74 987
Mood 1.65 919
Theme 1.85 959

Feedback

SnoringFrog
16. Dec 2013 · 05:51 UTC
Based on the number of tries it too me to get past the first set of yellow enemies, I'm never going to be able to finish this. I did manage to get to the second set of pinks though.

One thing I would change from what I saw: the first set of green enemies is extremely slow and boring. Most of the time, I didn't even look at the tab I had the game in to get past them.
WojWorks
16. Dec 2013 · 21:38 UTC
I do think this is a bit too simplistic. It is fun, but it really needs something more than just dodging.
Shigor
16. Dec 2013 · 21:39 UTC
You broke the rules by posting this as a Compo entry while using 3rd party music (which I wanted to compliment...)
DustyStylus
16. Dec 2013 · 22:05 UTC
Collision detection seems a bit merciless? :D
Move127
16. Dec 2013 · 22:06 UTC
Very difficult, but pretty fun.
🎤 Namide
16. Dec 2013 · 22:21 UTC
Sorry, I had not understand this rule.
I corrected it and I removed the music.

DustyStylus, the hitboxes are big ;-)
Bloated Hippo
18. Dec 2013 · 12:57 UTC
I dig it!
Udell Games
18. Dec 2013 · 13:38 UTC
I did not get hit once, even when I flew inside an enemy. You might want to fix that.
BlazingFanfish
20. Dec 2013 · 20:51 UTC
Umm, looks like there's bug where the hit boxes were gone.
I open my browser in several tab, and then I can't die.
wezrule
21. Dec 2013 · 21:51 UTC
yeh I never die.. interesting game tho
🎤 Namide
21. Dec 2013 · 22:41 UTC
Damn, indeed: I did not reactivated the collisions after that I removed the music.
It's fixed now.
tchem
21. Dec 2013 · 23:25 UTC
nice!
van noctar
22. Dec 2013 · 10:21 UTC
Great game! A lack of sound...
x70x
22. Dec 2013 · 21:41 UTC
Dead simple idea, but executed pretty well. A bit more randomization in the first wave would help, otherwise I'm not very inclined to replay.
_zulli
22. Dec 2013 · 21:57 UTC
I've loved the graphics! Really good game and very nice job. :)

If you have time, please consider rating my game! I would really appreciate it :)
Zephyr Raine
22. Dec 2013 · 22:39 UTC
It really lacks of music, imo. A scoring or power-ups system would have been a great thing to implement. Maybe in a post-mortem version ?
jimmypaulin
25. Dec 2013 · 21:17 UTC
I liked the enemy attack waves and the parallax effect was really good. I'm a badass space seagull of doom!
cappelnord
03. Jan 2014 · 12:17 UTC
Well executed, not very innovative though. Pity that there's no sound :(