Spectrum by Keith Evans
Spectrum
A colorful puzzle platformer.
You are a small white orb trapped inside a mysterious test chamber. A floating colored portal can be seen in the distance but when you touch it, nothing appears to happen. Your goal is to find a way out of 5 increasingly difficult test chambers.
Absorb the color of lights in the environment
Mix colors together to match the color of portals, switches, and force fields.
You ONLY GET ONE COLOR at a time.
Good luck!
Apologies to Mac users, there is a random crash we are still tracking down.
Art, Code, and Design by Keith Evans and Matt Krystek
Music by Michael Krystek
Post Compo Release Notes:
Updated Player Physics based off everyone's awesome feedback. Thanks!
Changed Jump Pad Geo for easier activation.
A colorful puzzle platformer.
You are a small white orb trapped inside a mysterious test chamber. A floating colored portal can be seen in the distance but when you touch it, nothing appears to happen. Your goal is to find a way out of 5 increasingly difficult test chambers.
Absorb the color of lights in the environment
Mix colors together to match the color of portals, switches, and force fields.
You ONLY GET ONE COLOR at a time.
Good luck!
Apologies to Mac users, there is a random crash we are still tracking down.
Art, Code, and Design by Keith Evans and Matt Krystek
Music by Michael Krystek
Post Compo Release Notes:
Updated Player Physics based off everyone's awesome feedback. Thanks!
Changed Jump Pad Geo for easier activation.
Ratings
| Coolness | 69% | 3 |
| Overall(Jam) | 3.37 | 147 |
| Audio(Jam) | 3.03 | 219 |
| Fun(Jam) | 3.11 | 184 |
| Graphics(Jam) | 3.50 | 188 |
| Humor(Jam) | 1.74 | 419 |
| Innovation(Jam) | 3.50 | 62 |
| Mood(Jam) | 2.91 | 255 |
| Theme(Jam) | 2.37 | 398 |
Controls a bit wonky, I kept struggling against them, first feeling that I couldn't move enough and then suddenly getting unstuck and overshooting my target, which was the only mar in an otherwise sweet experience.
Overall I think this is a fantastic game though it seems a bit loose on the theme, same for our game though!