One slime to save the day by Citsua

[raw]
made by Citsua for LD28 (JAM)
You are the last slime of the world.
All your siblings have been killed by greedy humans trying to level up.
Avenge everyone !

Your belly can contain everything : objects, or even humans !
Grow bigger and bigger and use objects to kill them all !

I finished this game in 48 hours but I submitted it to the Jam because I didn't have time to upload the source. It was my first Ludum Dare as well as my first completed game ever ! It was a great weekend and I hope to do it again.

(don't mind my English, I'm French)

Ratings

Coolness 52% 3
Overall(Jam) 2.48 472
Fun(Jam) 2.86 262
Graphics(Jam) 2.52 446
Humor(Jam) 2.59 202
Innovation(Jam) 3.00 214
Mood(Jam) 2.33 447
Theme(Jam) 2.43 379

Feedback

yugillaume
15. Dec 2013 · 22:29 UTC
Buggy: you cant change directions while having something in your belly and you fly to infity while you eat something too...
Crabman
16. Dec 2013 · 13:26 UTC
Funny idea. :)
🎤 Citsua
17. Dec 2013 · 18:00 UTC
Yeah the game is totally broken but I'm gonna try to fix some bugs^^.
Those 30 Ninjas
17. Dec 2013 · 20:15 UTC
Once you get to about 4x size it becomes difficult to actually pick up any more fruit to grow.
skysthelimit
17. Dec 2013 · 21:05 UTC
Its such a shame this game is so unfinished..... i can really see a lot of potential. Such a great idea. i wont begin to list all the under-developed things and all the bugs in this game as the developer is probably already aware of them, but even with all its problems I spent more time on this than a lot of other more complete games in this Jam.
🎤 Citsua
18. Dec 2013 · 04:57 UTC
Thank you skysthelimit, and don't worry I plan to continue it :). Right now I'm focusing on debugging it but I'll release more versions after the Ludum Dare.
jomomomo
19. Dec 2013 · 03:21 UTC
Can't play windows games. :-(
JaymeeMak
19. Dec 2013 · 21:18 UTC
Can't play, mac
HellBlazer
19. Dec 2013 · 21:20 UTC
Cool idea. The frame rate just dies at some point if you let too many enemies spawn though. :) At a certain size, I had trouble picking up objects, not sure if it's because my slime was standing on top of enemies or something. It would be cool to be able to crush them under you when you're big enough. :)
Warzone
20. Dec 2013 · 18:25 UTC
It's a pretty interesting idea, has has great potential. But it just needs to be fixed.
Scipio Xaos
20. Dec 2013 · 19:06 UTC
I like it quite a lot. Only issue is that it's really, really difficult to move and control the camera once you get really big.. I'd get up to 5 times my size and the camera would swing wildly when trying to aim. Other than that, it's pretty awesome!
Dikkop
20. Dec 2013 · 20:22 UTC
Nice game, hilarious characters! Kind of missed the audio though...
rezzish
20. Dec 2013 · 20:40 UTC
There needed to be more games about slime. Thanks!
BeardoGames
20. Dec 2013 · 20:45 UTC
There's something terrifying about being chased by a crowd of adventurers and seeing it all from such a low angle that few zombie survival games get this right. I absolutely loved the concept and the ideas behind it. There's plenty here that could be worked into a full, polished game if you wanted to. Super great!
Zuige
20. Dec 2013 · 21:02 UTC
You only get one… Game?
archaeometrician
20. Dec 2013 · 21:20 UTC
Great idea ! I like the way the character shrink down as he is attacked. Nice work !
Gaspard_
20. Dec 2013 · 21:24 UTC
J'ai trouvé ce jeu intéressant, j'ai bien aimé le fait qu'il fallait "manger" les divers chose pour grandir ou les utiliser sur les aventuriers.
J'ai joué plusieurs partie, j'ai même réussi à atteindre x4, mais j'ai jamais pu manger d'aventurier comme tu l'avait sous-entendu dans ta description :(
Super jeu!
🎤 Citsua
21. Dec 2013 · 07:55 UTC
Zuige -> Yes, you only get one slime to kill everyone ! Or you only get one belly to store objects, or whatever you want.

Gaspard -> Merci beaucoup :). C'est normalement possible d'avaler des humains mais j'ai peut-être oublié de réactiver cette possibilité lors de la dernière mise à jour.

Everyone -> Thanks for the feedback !
wezrule
21. Dec 2013 · 21:30 UTC
interesting concept, but needs more polishing :) I fell off the edge and didn't die
tobbez
22. Dec 2013 · 13:06 UTC
Short interesting game, lots of good mechanincs in it that don't really get explored and you quickly get very large. A bit annoying that even the tiniest of object can block your path.
yoanndeplo
23. Dec 2013 · 11:36 UTC
Un jeu bien sympathique, dommage qu'il n'y ait pas de sons. Je ne peux pas non plus avaler des humains et pour quitter le jeu on a pas de touche ? Parce qu'après le game over, il y a rien qui se passe :(

A part ça, c'est un très bon jeu.

Mes scores : taille X6 et 107 humains tués