{"author_link":"\/author\/kibertoad\/","author_name":"kibertoad","author_uid":"7122","comments":[{"author_name":"ACE","author_uid":"31863","time":"Dec 17, 2013 @ 5:11pm","epoch":1387299960,"text":"liked the set up but needs to be smoothed out more"},{"author_name":"kibertoad","author_uid":"7122","time":"Dec 18, 2013 @ 1:25am","epoch":1387329600,"text":"Linux\/Mac version (JAR, no bundled JRE; Java 7 required) uploaded."},{"author_name":"kibertoad","author_uid":"7122","time":"Dec 18, 2013 @ 8:07am","epoch":1387353720,"text":"Something is broken in the uploaded build and it doesn't launch on most computers :(. Sorry for inconvenience, will upload a properly working version in ~8 hours, probably it's something very stupid..."},{"author_name":"kibertoad","author_uid":"7122","time":"Dec 18, 2013 @ 10:50pm","epoch":1387406700,"text":"fixed build was uploaded, game should launch universally now."},{"author_name":"kibertoad","author_uid":"7122","time":"Dec 20, 2013 @ 11:44pm","epoch":1387582740,"text":"Rebalanced post-jam version added."},{"author_name":"LD_LAN_Party","author_uid":"26312","time":"Dec 21, 2013 @ 12:16am","epoch":1387584660,"text":"Music and graphics were good.  Gameplay was smooth."},{"author_name":"mtrc","author_uid":"12174","time":"Dec 21, 2013 @ 12:22am","epoch":1387585020,"text":"Beautiful graphics! Really consistent style, loved it. Also a really ambitious style of game for Ludum Dare. Well done on pulling it off."},{"author_name":"TheColorMan","author_uid":"20438","time":"Dec 21, 2013 @ 1:23am","epoch":1387588680,"text":"This is a very awesome game! The special items gives it deeper tactics, despite the simple controls, which I thought were very good as well!"},{"author_name":"NiceAlexanderAS","author_uid":"7045","time":"Dec 21, 2013 @ 1:31am","epoch":1387589160,"text":"WOW! The game was interesting! i like the music but needs some sound effects to be more awesome but its ok ;) The idea is great and the graphics where awesome too! I love how they look, Great work guys :D"},{"author_name":"pele","author_uid":"30821","time":"Dec 21, 2013 @ 1:31am","epoch":1387589160,"text":"I like the cyberpunk genre and the game mood is quite right, but I miss some context. What about adding an intro and\/or some story (dialogs?) in a post-compo version!"},{"author_name":"netmute","author_uid":"11213","time":"Dec 21, 2013 @ 2:08pm","epoch":1387634580,"text":"The screenshots look awesome. But it outright crashed on OSX. Wasn't able to play :("},{"author_name":"ezolotko","author_uid":"13121","time":"Dec 21, 2013 @ 2:15pm","epoch":1387635000,"text":"Very cool graphics."},{"author_name":"Tanser","author_uid":"27381","time":"Dec 21, 2013 @ 2:30pm","epoch":1387635900,"text":"Nice game! :)"},{"author_name":"Daveloper","author_uid":"29237","time":"Dec 21, 2013 @ 9:59pm","epoch":1387662840,"text":"The cyberpunk atmosphere is very present, the art is unique and had a contributed to the atmosphere. If you like turn based games, this would be pretty good with some more polish and sounds effects."},{"author_name":"archaeometrician","author_uid":"27214","time":"Dec 22, 2013 @ 1:12am","epoch":1387674420,"text":"Awesome graphics ! Great job !"},{"author_name":"LordHellMaX","author_uid":"19103","time":"Dec 22, 2013 @ 1:33am","epoch":1387675680,"text":"Nice music! I'm not really a &quot;turn-based&quot; guy, but good execution and ideas."},{"author_name":"lightsoda","author_uid":"19698","time":"Dec 22, 2013 @ 3:40am","epoch":1387683300,"text":"Pretty decent turn-based gameplay, don't know about clicking multiple times to shoot though, I would've preferred an attack move or two, per turn.\r<br\/>\r<br\/>Also, sound of the 80s is a kicking song!"},{"author_name":"eemmbbeerr","author_uid":"26778","time":"Dec 22, 2013 @ 11:43am","epoch":1387712280,"text":"I feel like it is a bit disconnected from the theme.\r<br\/>Do not get me wrong, it was quite an enjoyable game! Plus, a cookie for the music, it was really relaxing. Tactical usage of the shield has saved me from many, many enemies at once, it is the most useful pickup in my opinion.\r<br\/>Great job with the graphics!\r<br\/>\r<br\/>\r<br\/>In response to the comment you made on my game: I am sorry you could not find the R key to reset. Perhaps slightly more careful reading of either of the instuctions would help you avoid similar difficulties in the future."},{"author_name":"jarnik","author_uid":"1163","time":"Dec 22, 2013 @ 9:57pm","epoch":1387749120,"text":"I haven't played many turn-based shooters, but I haven't managed to avoid being seen (I prefer sneaking to combat). Some visualisation of enemy view cone would help.\r<br\/>Anyway, bonuses were interesting, I managed to gather a herd of dogs that followed me around for quite a while :)\r<br\/>Liked the setting and the music!"},{"author_name":"Azzar","author_uid":"29840","time":"Dec 23, 2013 @ 3:23pm","epoch":1387811880,"text":"This game is insane (in the best sense possible). I found it a bit hard to tell hostile dolls from obstacles. And waiting for enemies' turn seemed a bit too long. Other than that, a great game with a splendid atmosphere and deep gameplay."},{"author_name":"jojohnson1","author_uid":"24496","time":"Dec 23, 2013 @ 3:44pm","epoch":1387813140,"text":"audio was great. apart from that, I had no idea how to play that game. I don't like massive game instructions, it's just so much to read. should have made an ingame tutorial kind of thing..."},{"author_name":"ViliX","author_uid":"29167","time":"Dec 23, 2013 @ 7:33pm","epoch":1387826880,"text":"Are you gonna be making post-compo version?"},{"author_name":"kibertoad","author_uid":"7122","time":"Dec 23, 2013 @ 9:16pm","epoch":1387833060,"text":"we are currently thinking about it."},{"author_name":"ParaPup","author_uid":"18322","time":"Dec 24, 2013 @ 8:34pm","epoch":1387916940,"text":"Great game loved the music and graphics."},{"author_name":"RodRoy1","author_uid":"31418","time":"Dec 25, 2013 @ 3:33pm","epoch":1387985280,"text":"Awsome game, nice idea, good sound, good visuals. All you have to do is clean it up a bit so the movement isnt as clunky. i dont see the theme, unless its you only get one life, but its not a big deal. Looking forward to seeing more from you guys."},{"author_name":"pencil","author_uid":"28260","time":"Dec 25, 2013 @ 6:18pm","epoch":1387995180,"text":"RodRoy1, there is a mini twist in the very end revealing the theme ;)"},{"author_name":"hasher","author_uid":"31392","time":"Dec 27, 2013 @ 3:06am","epoch":1388113260,"text":"very good graphics and game!"},{"author_name":"iiechapman","author_uid":"14399","time":"Dec 28, 2013 @ 11:23pm","epoch":1388272680,"text":"Hey there, just wanted to let you know I added a new link to my game that should work! \r<br\/>http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=14399"},{"author_name":"MRvanderPants","author_uid":"20836","time":"Dec 29, 2013 @ 3:52pm","epoch":1388332020,"text":"At first I wasn't really sure what to do, because there were no enemies in the view, but after a few minutes everything cleared out. I really liked the turnbased gameplay and audio of this game."},{"author_name":"Brainless Games","author_uid":"25344","time":"Dec 30, 2013 @ 12:52am","epoch":1388364420,"text":"Gameplay was nice and smooth, loved the music and graphics as well."},{"author_name":"StMatn","author_uid":"18894","time":"Jan 2, 2014 @ 3:42pm","epoch":1388677020,"text":"Nice game!\r<br\/>The graphics look nice and the music is really fitting and setting the mood :)\r<br\/>Great work!"},{"author_name":"SnoringFrog","author_uid":"20952","time":"Jan 3, 2014 @ 3:35am","epoch":1388719800,"text":"Haven't played your game yet (I'll be back to do that later), but to answer your question on mine (One Life), it's a Twine setting. In the StorySettings passage, you simply set &quot;Undo: off&quot; and it disables bookmarking and the use of the back button within the story."},{"author_name":"SnoringFrog","author_uid":"20952","time":"Jan 3, 2014 @ 11:46am","epoch":1388749260,"text":"Playing on Windows 7, my event log kept getting bigger and I couldn't resize it. By the end of the game, I could barely see my player.\r<br\/>\r<br\/>It was also difficult to manage inventory because I had way to much. I had 5 friends for a while (which basically made me invincible) until I accidentally killed them all when trying to find my inventory menu after losing it behind the then-massive event log. That wasn't a big deal though, b\/c I had enough massacres left to just kill every other enemy I saw. I wish I hadn't picked up so many urge to kill's though , b\/c I didn't want to use them and they pushed all my good inventory out of sight.\r<br\/>\r<br\/>It was an interesting game though. Apart from the difficulties managing the menus, the only two things I would change are marking your &quot;friends&quot; somehow, and allowing you to select which target on a square you want to shoot. I think I killed as many of my friends with my gun as the other enemies did, since I shot them trying to get to the enemies.\r<br\/>\r<br\/>Otherwise, fun game with an oddly relaxing soundtrack and unusual ending."},{"author_name":"rincewind_cz","author_uid":"25122","time":"Jan 4, 2014 @ 4:59pm","epoch":1388854440,"text":"Nice graphics but I think that controls need some improvement - I think they make the game less enjoyable. (Didn't tested post-compo as I'm on linux machine.. maybe it's fixed there so ignore this then :-)"},{"author_name":"local minimum","author_uid":"24765","time":"Jan 5, 2014 @ 12:56pm","epoch":1388926260,"text":"Nice graphics and audio. I didn't learn which token represented which perk but that was sort of OK since it said in text once I had them. It might be good to make all enemies and tokens stand out slightly more so that one doesn't have to run around trying to interact with a lot of sprites that do nothing (if more things said stuff or so, then that would void by comment). Good entry in all."},{"author_name":"greytram","author_uid":"28843","time":"Jan 5, 2014 @ 2:17pm","epoch":1388931120,"text":"Nice job! Graphics are very organic."}],"images":["ld28\/7122-f080dc3499ceb795f0d24219bf65e932.jpg","ld28\/7122-1d89cea08716a79f030e729f73860f89.jpg","ld28\/7122-5e3e19c5bd019e707043e2a7529fe6ce.jpg","ld28\/7122-d2c753e11222b685d2e3c985bd654bfe.jpg","ld28\/7122-d22ae63bf03c07632f5d13d69077ab52.jpg"],"links":[{"url":"http:\/\/commondatastorage.googleapis.com\/kiberion%2Foutofmind_windows.zip","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/68fsqkisjr3mcs4\/out-of-mind-generic.zip","text":"OS\/X"},{"url":"https:\/\/www.dropbox.com\/s\/68fsqkisjr3mcs4\/out-of-mind-generic.zip","text":"Linux"},{"url":"https:\/\/www.dropbox.com\/s\/lt1u4tpm3h6lkm1\/outofmind_windows.zip","text":"Windows (Dropbox mirror)"},{"url":"https:\/\/www.dropbox.com\/s\/v3smby5mv0501vx\/outoflonely_windows.zip","text":"Prepare to Lonely Edition (Windows)"}],"metadata":{"g_key":"22192","g_author":"7122","g_event":"LD28","g_eventkey":"20","g_subevent":"JAM","g_urlkey":"22221","g_title":"Out of Mind","g_status":"UCHK1","g_place":"310","g_commentcount":"36","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/7122-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/7122-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/7122-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/7122-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/7122-shot4.png-eq-900-500.jpg"],"text":"This time around we've decided not to experiment with genres much and made a more (or less) traditional tactical turn-based dungeon crawler in a psychedelic cyberpunk setting.\r\n\r\nControls: \r\n\r\nMouse scroll wheel - zoom in\/zoom out, \r\nRight-click or middle-click with mouse drag - move camera around.\r\n\r\nFirst left-click - select target.\r\nSecond left-click - confirm movement\/attack.\r\n\r\nSpacebar - end turn \r\n\r\n\r\nInstructions:\r\n\r\nReach exit point at other side of the level.\r\n\r\nGame combat happens in turn-based mode, you can see the amount of action points in the top right corner of the screen. \r\n\r\nChances of hitting or missing the are slightly randomized, so expect surprises.\r\n\r\nCollect and use pickups to increase your chances of survival.\r\n\r\n\r\nRebalanced post-jam version is now available (\"Prepare to Lonely\" edition, cut by \"Out of Mind\" mastermind lonely2012 himself).","title":"Out of Mind"}