Online_Noir by BrightIdea

[raw]
made by BrightIdea for LD28 (JAM)
A dark gritty re-interpretation of online social MMOS for a gritty re-interpreted generation.
Where you only get ONE SHOT. Would you go for it, or just let it slip?

Ok, so, I kinda skimped on the actual game instructions, but it seems like people have more fun with this game when they just do whatever so I wanted to keep people a bit in the dark.

Also I'm lazy and MultiMedia Fusion is the worst tool I ever...

*grumble* my game sucks *grumble*

that said, The game can be controlled with a controller or keyboard, I like the controller better, but the keyboard works fine.

Z is select/grab, NPC X is to back out of a menu, or to interrogate a NPC at the table. C is to run, and V sends the NPC back to their original location (so you can keep track of them)

I'd complain about all my "game design hardships" here, but you know, I'm inexperienced, and I finished it, so that's all I can hope for.

It also should be noted I stopped caring 2 thirds of the way through my game, I just wanted to finish it.

Feedback

ParaPup
16. Dec 2013 路 22:58 UTC
Atleast you made something and tried your hardest nice work regardless :3
Articulated
17. Dec 2013 路 23:00 UTC
After I figured out the control scheme, I had a lot of fun with the game! The theme was incorporated well, the gameplay was fun and original, and I didn't find any bugs.

Nice game! :D
馃帳 BrightIdea
18. Dec 2013 路 03:05 UTC
@ParaPup, yeah my goal was just to finish it, I kinda let my code get convoluted, and in MMF, (at least the way I do things) that makes it very slow. I plan on remaking this game in java now that I have time, and see if I can make something really special.
alvarop
20. Dec 2013 路 15:11 UTC
Not bad!
local minimum
01. Jan 2014 路 19:24 UTC
I really liked the music and that you could gather nothing. However I didn't get to interact much with the NPCs. Some seemed to react to e.g. wine, but they just followed me for a little bit. In other words, the game needs to show a little more how it is supposed to be played. Also the text was really absurdly tiny on my computer, so being able to scale it up some would have been nice. A good start though.

A general comment: The way Ludum Dare works you need to rate games to get rated! Currently you only have 5 people rating your game because you haven't rated any yourself. So to get a fair assessment your game's qualities you need to hurry and rate at least 20 games. And be sure to leave comments as people tend to rate back!