{"author_link":"\/author\/floorman\/","author_name":"floorman","author_uid":"10481","comments":[{"author_name":"ryanmurakami","author_uid":"28945","time":"Dec 17, 2013 @ 2:33am","epoch":1387247280,"text":"Definitely shows promise. Keep it up!"},{"author_name":"reecpj","author_uid":"31762","time":"Dec 17, 2013 @ 11:06pm","epoch":1387321260,"text":"Was pretty good until we discovered you can't actually win. the game kind of lost its magic after that..."},{"author_name":"occash","author_uid":"31683","time":"Dec 18, 2013 @ 5:44pm","epoch":1387388340,"text":"I don't understand rules, but for first game it's not bad)"},{"author_name":"Gerjj","author_uid":"14638","time":"Dec 19, 2013 @ 1:00am","epoch":1387414500,"text":"I can see the idea behind it - maybe consider working on it a bit more and make a playable game! Great work for first timers"},{"author_name":"Nelien","author_uid":"30744","time":"Dec 19, 2013 @ 1:01am","epoch":1387414560,"text":"Hey, the visuals are great! But it just seems very unfinished, maybe try a less ambitious game next time? I always say quality over quantity :)."},{"author_name":"javifugitivo","author_uid":"25708","time":"Dec 19, 2013 @ 1:10am","epoch":1387415100,"text":"Visuals are great!"},{"author_name":"porglezomp","author_uid":"21051","time":"Dec 19, 2013 @ 1:38am","epoch":1387416780,"text":"If you used Unity, why not publish it for platforms besides Windows? I'd love to play it if you put it on mac or web."},{"author_name":"kewry","author_uid":"12789","time":"Dec 19, 2013 @ 2:17am","epoch":1387419120,"text":"Looking good, keep it up!"},{"author_name":"bttf","author_uid":"30999","time":"Dec 22, 2013 @ 1:10am","epoch":1387674300,"text":"Ah wish I could play this!"},{"author_name":"arcticleaf","author_uid":"16606","time":"Dec 23, 2013 @ 2:31am","epoch":1387765560,"text":"good"},{"author_name":"ThisGameSucks","author_uid":"54245","time":"May 30, 2015 @ 12:32pm","epoch":1432988820,"text":"Seriously broken and unplayable. 0\/10 Suicide Worthy"}],"images":["ld28\/10481-93af0e5af925690402ce8c616154338a.jpg","ld28\/10481-39ba70385abdf541a7b396a497b14d1d.jpg","ld28\/10481-19479f9d22848df7d842b957782cfc29.jpg","ld28\/10481-151e4795d1bccf77c46b193e59d8e930.jpg","ld28\/10481-236980063d989c1a2eaefe3fb403148a.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/2jj9smmdwxcj6ls\/Cowboy%20Conundrum.zip","text":"Windows"},{"url":"https:\/\/github.com\/floorman\/Cowboy-Conundrum","text":"Source"}],"metadata":{"g_key":"22185","g_author":"10481","g_event":"LD28","g_eventkey":"20","g_subevent":"JAM","g_urlkey":"22214","g_title":"Cowboy Conundrum","g_status":"UCHK1","g_place":"501","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/10481-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/10481-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/10481-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/10481-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/10481-shot4.png-eq-900-500.jpg"],"text":"WARNING: This is our first Ludum Dare and the Programmers' first time using Unity to this degree, be gentle!\r\n\r\n\r\n\r\nCowboy Conundrum is a split-screen, old west, multiplayer dueling game where two cowboys have a standoff. However, instead of pistols at dawn, the weapons of choice are comically over-sized bombs that require both hands to wield.\r\n\r\nSo, with the theme of \"You only get one bomb\" (and therefore only one chance to get your enemy), we present: Cowboy Conundrum! Fun for you and one friend!\r\n\r\nDisclaimer: Game is co-op only and requires a keyboard and XBOX gamepad to play. Additional friend not included.\r\n\r\nThe team is:\r\n------------\r\nUnity \/ Programming:\r\nJames \"Swiss\" Michael\r\nZack Dutton\r\nDan Moody\r\n\r\nAnimation:\r\nTed Turnbull\r\nChristian Brindley\r\nZack Dutton\r\n\r\nArt:\r\nCharlie Scrimshaw\r\nPhilippe Bintner\r\n\r\nSound:\r\nTom Daly\r\n\r\nSpecial thanks to:\r\nPeter Akrill\r\nChristian Brindley\r\nand Southampton Solent University\r\n\r\nKnown Bugs \/ Issues:\r\n--------------------\r\n+ No Win-con.\r\n+ No death (#NoKill?).\r\n+ Animation clipping.","title":"Cowboy Conundrum"}